view src/video/photon/SDL_ph_image_c.h @ 380:bce7171e7a85

Date: Wed, 22 May 2002 22:30:58 +0300 From: "Mike Gorchak" <mike@malva.com.ua> Subject: One more QNX patch Hi ! - Fixed graywin test application. Added properly support for window size not equal to 640x480. - Added support for not aligned pitch of image in SDL_SWSURFACE and SDL_HWSURFACE. Using Photon builtin alignes. - Added memory clear after each malloc to avoid problems in the future :) - Removed unused variables and static variables, fixed some warnings. - Updated readme.QNX file.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 28 May 2002 19:31:32 +0000
parents f6ffac90895c
children 8e3ce997621c
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include "SDL_ph_video.h"

extern int ph_SetupImage(_THIS, SDL_Surface *screen);
extern void ph_DestroyImage(_THIS, SDL_Surface *screen);
extern int ph_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags);

extern int ph_AllocHWSurface(_THIS, SDL_Surface *surface);
extern void ph_FreeHWSurface(_THIS, SDL_Surface *surface);
extern int ph_LockHWSurface(_THIS, SDL_Surface *surface);
extern void ph_UnlockHWSurface(_THIS, SDL_Surface *surface);
extern int ph_FlipHWSurface(_THIS, SDL_Surface *surface);

extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects);
extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect *rects);