view docs/html/eventstructures.html @ 753:b14fdadd8311

Date: Thu, 4 Dec 2003 07:48:40 +0200 From: "Mike Gorchak" Subject: SDL/QNX6 new patch Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes: 1. Fixed window centering at other than the first consoles. 2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution. 3. Fixed window positioning on other than the first consoles. 4. Fixed occasional input focus lost when switching to fullscreen. 5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink). 6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches). 7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games). 8. Fixed window restore/maximize function. It works, finally.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Dec 2003 12:35:56 +0000
parents e5bc29de3f0a
children 355632dca928
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>Table of Contents</B
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><DT
><A
HREF="sdlevent.html"
>SDL_Event</A
> &#8212; General event structure</DT
><DT
><A
HREF="sdlactiveevent.html"
>SDL_ActiveEvent</A
> &#8212; Application visibility event structure</DT
><DT
><A
HREF="sdlkeyboardevent.html"
>SDL_KeyboardEvent</A
> &#8212; Keyboard event structure</DT
><DT
><A
HREF="sdlmousemotionevent.html"
>SDL_MouseMotionEvent</A
> &#8212; Mouse motion event structure</DT
><DT
><A
HREF="sdlmousebuttonevent.html"
>SDL_MouseButtonEvent</A
> &#8212; Mouse button event structure</DT
><DT
><A
HREF="sdljoyaxisevent.html"
>SDL_JoyAxisEvent</A
> &#8212; Joystick axis motion event structure</DT
><DT
><A
HREF="sdljoybuttonevent.html"
>SDL_JoyButtonEvent</A
> &#8212; Joystick button event structure</DT
><DT
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>SDL_JoyHatEvent</A
> &#8212; Joystick hat position change event structure</DT
><DT
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>SDL_JoyBallEvent</A
> &#8212; Joystick trackball motion event structure</DT
><DT
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>SDL_ResizeEvent</A
> &#8212; Window resize event structure</DT
><DT
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>SDL_ExposeEvent</A
> &#8212; Quit requested event</DT
><DT
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HREF="sdlsyswmevent.html"
>SDL_SysWMEvent</A
> &#8212; Platform-dependent window manager event.</DT
><DT
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HREF="sdluserevent.html"
>SDL_UserEvent</A
> &#8212; A user-defined event type</DT
><DT
><A
HREF="sdlquitevent.html"
>SDL_QuitEvent</A
> &#8212; Quit requested event</DT
><DT
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>SDL_keysym</A
> &#8212; Keysym structure</DT
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>SDLKey</A
> &#8212; Keysym definitions.</DT
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