Mercurial > sdl-ios-xcode
view XCodeiPhoneOS/Demos/src/common.c @ 2419:ab89ff6e97af gsoc2008_iphone
Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Wed, 13 Aug 2008 23:14:36 +0000 |
parents | d3952f445f4d |
children |
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/* * common.c * written by Holmes Futrell * use however you want */ #include "common.h" #include "SDL.h" #include <stdlib.h> /* Produces a random int x, min <= x <= max following a uniform distribution */ int randomInt(int min, int max) { return min + rand() % (max - min + 1); } /* Produces a random float x, min <= x <= max following a uniform distribution */ float randomFloat(float min, float max) { return rand() / (float)RAND_MAX * (max - min) + min; } void fatalError(const char *string) { printf("%s: %s\n", string, SDL_GetError()); exit(1); }