view include/Makefile.am @ 906:a48acf6ee48f

Date: Sat, 03 Jul 2004 02:23:48 +0200 From: Marcin Konicki Subject: [PATCH] Add missing functions and bring back OpenGL This patch adds missing functions: IconifyWindow GetWMInfo GL_LoadLibrary GL_GetProcAddress GL_GetAttribute GL_MakeCurrent Adding GL_* functions brings back working OpenGL in SDL for BeOS :). With addd GL_* functions there are few changes in Window class to handle changes better. Patch also fixes bug which freezed window when using MesaGL instead of BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit(). THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and found that it freezes because of lock somewhere. THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire (a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack Burton) for asking me to fix SDL on BeOS :).
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 19:14:33 +0000
parents 22dbf364c017
children 450721ad5436
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# The input Makefile for SDL header files

# The directory where the include files will be installed
libSDLincludedir = $(includedir)/SDL

# Which header files to install
libSDLinclude_HEADERS =		\
	SDL.h			\
	SDL_active.h		\
	SDL_audio.h		\
	SDL_byteorder.h		\
	SDL_cdrom.h		\
	SDL_copying.h		\
	SDL_cpuinfo.h		\
	SDL_endian.h		\
	SDL_error.h		\
	SDL_events.h		\
	SDL_getenv.h		\
	SDL_joystick.h		\
	SDL_keyboard.h		\
	SDL_keysym.h		\
	SDL_loadso.h		\
	SDL_main.h		\
	SDL_mouse.h		\
	SDL_mutex.h		\
	SDL_name.h		\
	SDL_opengl.h		\
	SDL_quit.h		\
	SDL_rwops.h		\
	SDL_syswm.h		\
	SDL_thread.h		\
	SDL_timer.h		\
	SDL_types.h		\
	SDL_version.h		\
	SDL_video.h		\
	begin_code.h		\
	close_code.h