view docs/man3/SDL_FreeSurface.3 @ 4204:976bc19f8f6b SDL-1.2

1.2 Quartz video: Ripped out QuickDraw and QuickTime. Now we use the software path for YUV, and CoreGraphics for 2D stuff. There are several other 10.6 fixes in here, too...now we can build a 64-bit SDL for Snow Leopard!
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 21 Sep 2009 06:08:23 +0000
parents 4e3b250c950e
children 1238da4a7112
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.TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FreeSurface \- Frees (deletes) a SDL_Surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01