view docs/html/sdljoysticknumaxes.html @ 4204:976bc19f8f6b SDL-1.2

1.2 Quartz video: Ripped out QuickDraw and QuickTime. Now we use the software path for YUV, and CoreGraphics for 2D stuff. There are several other 10.6 fixes in here, too...now we can build a 64-bit SDL for Snow Leopard!
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 21 Sep 2009 06:08:23 +0000
parents 355632dca928
children
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>SDL_JoystickNumAxes</H1
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>Name</H2
>SDL_JoystickNumAxes&nbsp;--&nbsp;Get the number of joystick axes</DIV
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>Synopsis</H2
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>#include "SDL.h"</PRE
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><CODE
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>int <B
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>SDL_JoystickNumAxes</B
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>(SDL_Joystick *joystick);</CODE
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>Description</H2
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>Return the number of axes available from a previously opened <SPAN
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>Return Value</H2
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>Number of axes.</P
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>See Also</H2
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><A
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><TT
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>SDL_JoystickGetAxis</TT
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>SDL_JoystickOpen</TT
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