view INSTALL @ 4204:976bc19f8f6b SDL-1.2

1.2 Quartz video: Ripped out QuickDraw and QuickTime. Now we use the software path for YUV, and CoreGraphics for 2D stuff. There are several other 10.6 fixes in here, too...now we can build a 64-bit SDL for Snow Leopard!
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 21 Sep 2009 06:08:23 +0000
parents 0a45995a7fc3
children 00e7c6b7eb03
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To compile and install SDL:

    1.  Run './configure; make; make install'

        If you are compiling for Windows using gcc, read the FAQ at:
        http://www.libsdl.org/faq.php?action=listentries&category=4#42

        If you are compiling using Visual C++ on Win32, you should read
        the file VisualC.html

    2.  Look at the example programs in ./test, and check out the HTML
        documentation in ./docs to see how to use the SDL library.

    3.  Join the SDL developer mailing list by sending E-mail to
    	sdl-request@libsdl.org
        and put "subscribe" in the subject of the message.

        Or alternatively you can use the web interface:
            http://www.libsdl.org/mailing-list.php

That's it!
Sam Lantinga <slouken@libsdl.org>