Mercurial > sdl-ios-xcode
view src/audio/dc/aica.h @ 865:92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
From: Martin_Storsj
Subject: Dynamic loading of ALSA
I recently discovered that SDL can dynamically load ESD and aRts, and
made a patch which adds this same functionality to ALSA.
The update for configure.in isn't too good (it should e.g. look for
libasound.so in other directories than /usr/lib), because I'm not too
good at shellscripting and autoconf.
The reason for using dlfcn.h and dlopen instead of SDL_LoadLibrary and
SDL_LoadFunction is that libasound uses versioned symbols, and it is
necessary to load the correct version using dlvsym. This isn't probably
any real portability issue, because ALSA is linux-only.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:49:16 +0000 |
parents | dad72daf44b3 |
children | d910939febfa |
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#ifndef _AICA_H_ #define _AICA_H_ #define AICA_MEM 0xa0800000 #define SM_8BIT 1 #define SM_16BIT 0 #define SM_ADPCM 2 void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag); void aica_stop(int ch); void aica_vol(int ch,int vol); void aica_pan(int ch,int pan); void aica_freq(int ch,int freq); int aica_get_pos(int ch); #endif