annotate src/audio/dc/aica.h @ 865:92615154bb68

Date: Sun, 29 Feb 2004 15:14:22 +0200 From: Martin_Storsj Subject: Dynamic loading of ALSA I recently discovered that SDL can dynamically load ESD and aRts, and made a patch which adds this same functionality to ALSA. The update for configure.in isn't too good (it should e.g. look for libasound.so in other directories than /usr/lib), because I'm not too good at shellscripting and autoconf. The reason for using dlfcn.h and dlopen instead of SDL_LoadLibrary and SDL_LoadFunction is that libasound uses versioned symbols, and it is necessary to load the correct version using dlvsym. This isn't probably any real portability issue, because ALSA is linux-only.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 02 Mar 2004 12:49:16 +0000
parents dad72daf44b3
children d910939febfa
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dad72daf44b3 Added initial support for Dreamcast (thanks HERO!)
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1 #ifndef _AICA_H_
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2 #define _AICA_H_
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3
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4 #define AICA_MEM 0xa0800000
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5
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6 #define SM_8BIT 1
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7 #define SM_16BIT 0
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8 #define SM_ADPCM 2
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9
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10 void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag);
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11 void aica_stop(int ch);
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12 void aica_vol(int ch,int vol);
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13 void aica_pan(int ch,int pan);
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14 void aica_freq(int ch,int freq);
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15 int aica_get_pos(int ch);
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16
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17 #endif