Mercurial > sdl-ios-xcode
view src/main/win32/SDL_win32_main.c @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 41a6675d8700 |
children | ae7799d16c87 |
line wrap: on
line source
/* SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98 The WinMain function -- calls your program's main() function */ #include <stdio.h> #include <stdlib.h> #define WIN32_LEAN_AND_MEAN #include <windows.h> /* Include the SDL main definition header */ #include "SDL.h" #include "SDL_main.h" #ifdef main # ifndef _WIN32_WCE_EMULATION # undef main # endif /* _WIN32_WCE_EMULATION */ #endif /* main */ #if defined(_WIN32_WCE) && _WIN32_WCE < 300 /* seems to be undefined in Win CE although in online help */ #define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t')) #endif /* _WIN32_WCE < 300 */ static void UnEscapeQuotes(char *arg) { char *last = NULL; while (*arg) { if (*arg == '"' && *last == '\\') { char *c_curr = arg; char *c_last = last; while (*c_curr) { *c_last = *c_curr; c_last = c_curr; c_curr++; } *c_last = '\0'; } last = arg; arg++; } } /* Parse a command line buffer into arguments */ static int ParseCommandLine(char *cmdline, char **argv) { char *bufp; char *lastp = NULL; int argc, last_argc; argc = last_argc = 0; for (bufp = cmdline; *bufp;) { /* Skip leading whitespace */ while (isspace(*bufp)) { ++bufp; } /* Skip over argument */ if (*bufp == '"') { ++bufp; if (*bufp) { if (argv) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while (*bufp && (*bufp != '"' || *lastp == '\\')) { lastp = bufp; ++bufp; } } else { if (*bufp) { if (argv) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while (*bufp && !isspace(*bufp)) { ++bufp; } } if (*bufp) { if (argv) { *bufp = '\0'; } ++bufp; } /* Strip out \ from \" sequences */ if (argv && last_argc != argc) { UnEscapeQuotes(argv[last_argc]); } last_argc = argc; } if (argv) { argv[argc] = NULL; } return (argc); } /* Show an error message */ static void ShowError(const char *title, const char *message) { /* If USE_MESSAGEBOX is defined, you need to link with user32.lib */ #ifdef USE_MESSAGEBOX MessageBox(NULL, message, title, MB_ICONEXCLAMATION | MB_OK); #else fprintf(stderr, "%s: %s\n", title, message); #endif } /* Pop up an out of memory message, returns to Windows */ static BOOL OutOfMemory(void) { ShowError("Fatal Error", "Out of memory - aborting"); return FALSE; } #if defined(_MSC_VER) && !defined(_WIN32_WCE) /* The VC++ compiler needs main defined */ #define console_main main #endif /* This is where execution begins [console apps] */ int console_main(int argc, char *argv[]) { int status; /* Run the application main() code */ status = SDL_main(argc, argv); /* Exit cleanly, calling atexit() functions */ exit(status); /* Hush little compiler, don't you cry... */ return 0; } /* This is where execution begins [windowed apps] */ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPTSTR szCmdLine, int sw) { char **argv; int argc; char *cmdline; #ifdef _WIN32_WCE wchar_t *bufp; int nLen; #else char *bufp; size_t nLen; #endif #ifdef _WIN32_WCE nLen = wcslen(szCmdLine) + 128 + 1; bufp = SDL_stack_alloc(wchar_t, nLen * 2); wcscpy(bufp, TEXT("\"")); GetModuleFileName(NULL, bufp + 1, 128 - 3); wcscpy(bufp + wcslen(bufp), TEXT("\" ")); wcsncpy(bufp + wcslen(bufp), szCmdLine, nLen - wcslen(bufp)); nLen = wcslen(bufp) + 1; cmdline = SDL_stack_alloc(char, nLen); if (cmdline == NULL) { return OutOfMemory(); } WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL); #else /* Grab the command line */ bufp = GetCommandLine(); nLen = SDL_strlen(bufp) + 1; cmdline = SDL_stack_alloc(char, nLen); if (cmdline == NULL) { return OutOfMemory(); } SDL_strlcpy(cmdline, bufp, nLen); #endif /* Parse it into argv and argc */ argc = ParseCommandLine(cmdline, NULL); argv = SDL_stack_alloc(char *, argc + 1); if (argv == NULL) { return OutOfMemory(); } ParseCommandLine(cmdline, argv); /* Run the main program */ console_main(argc, argv); /* Hush little compiler, don't you cry... */ return 0; } /* vi: set ts=4 sw=4 expandtab: */