Mercurial > sdl-ios-xcode
annotate src/main/win32/SDL_win32_main.c @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 41a6675d8700 |
children | ae7799d16c87 |
rev | line source |
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754
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1 /* |
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2 SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98 |
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3 |
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4 The WinMain function -- calls your program's main() function |
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5 */ |
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6 |
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7 #include <stdio.h> |
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8 #include <stdlib.h> |
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9 |
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10 #define WIN32_LEAN_AND_MEAN |
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11 #include <windows.h> |
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12 |
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13 /* Include the SDL main definition header */ |
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14 #include "SDL.h" |
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15 #include "SDL_main.h" |
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16 |
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17 #ifdef main |
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18 # ifndef _WIN32_WCE_EMULATION |
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19 # undef main |
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20 # endif /* _WIN32_WCE_EMULATION */ |
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21 #endif /* main */ |
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22 |
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23 #if defined(_WIN32_WCE) && _WIN32_WCE < 300 |
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24 /* seems to be undefined in Win CE although in online help */ |
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25 #define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t')) |
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26 #endif /* _WIN32_WCE < 300 */ |
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27 |
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28 static void |
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29 UnEscapeQuotes(char *arg) |
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30 { |
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31 char *last = NULL; |
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32 |
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33 while (*arg) { |
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34 if (*arg == '"' && *last == '\\') { |
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35 char *c_curr = arg; |
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36 char *c_last = last; |
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37 |
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38 while (*c_curr) { |
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39 *c_last = *c_curr; |
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40 c_last = c_curr; |
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41 c_curr++; |
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42 } |
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43 *c_last = '\0'; |
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44 } |
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45 last = arg; |
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46 arg++; |
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47 } |
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48 } |
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49 |
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50 /* Parse a command line buffer into arguments */ |
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51 static int |
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52 ParseCommandLine(char *cmdline, char **argv) |
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53 { |
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54 char *bufp; |
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55 char *lastp = NULL; |
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56 int argc, last_argc; |
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57 |
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58 argc = last_argc = 0; |
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59 for (bufp = cmdline; *bufp;) { |
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60 /* Skip leading whitespace */ |
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61 while (isspace(*bufp)) { |
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62 ++bufp; |
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63 } |
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64 /* Skip over argument */ |
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65 if (*bufp == '"') { |
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66 ++bufp; |
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67 if (*bufp) { |
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68 if (argv) { |
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69 argv[argc] = bufp; |
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70 } |
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71 ++argc; |
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72 } |
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73 /* Skip over word */ |
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74 while (*bufp && (*bufp != '"' || *lastp == '\\')) { |
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75 lastp = bufp; |
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76 ++bufp; |
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77 } |
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78 } else { |
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79 if (*bufp) { |
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80 if (argv) { |
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81 argv[argc] = bufp; |
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82 } |
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83 ++argc; |
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84 } |
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85 /* Skip over word */ |
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86 while (*bufp && !isspace(*bufp)) { |
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87 ++bufp; |
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88 } |
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89 } |
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90 if (*bufp) { |
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91 if (argv) { |
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92 *bufp = '\0'; |
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93 } |
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94 ++bufp; |
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95 } |
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96 |
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97 /* Strip out \ from \" sequences */ |
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98 if (argv && last_argc != argc) { |
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99 UnEscapeQuotes(argv[last_argc]); |
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100 } |
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101 last_argc = argc; |
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102 } |
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103 if (argv) { |
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104 argv[argc] = NULL; |
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105 } |
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106 return (argc); |
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107 } |
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108 |
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109 /* Show an error message */ |
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110 static void |
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111 ShowError(const char *title, const char *message) |
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112 { |
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113 /* If USE_MESSAGEBOX is defined, you need to link with user32.lib */ |
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114 #ifdef USE_MESSAGEBOX |
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115 MessageBox(NULL, message, title, MB_ICONEXCLAMATION | MB_OK); |
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116 #else |
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117 fprintf(stderr, "%s: %s\n", title, message); |
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118 #endif |
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119 } |
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120 |
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121 /* Pop up an out of memory message, returns to Windows */ |
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122 static BOOL |
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123 OutOfMemory(void) |
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124 { |
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125 ShowError("Fatal Error", "Out of memory - aborting"); |
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126 return FALSE; |
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127 } |
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128 |
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129 #if defined(_MSC_VER) && !defined(_WIN32_WCE) |
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130 /* The VC++ compiler needs main defined */ |
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131 #define console_main main |
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132 #endif |
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133 |
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134 /* This is where execution begins [console apps] */ |
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135 int |
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136 console_main(int argc, char *argv[]) |
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137 { |
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138 int status; |
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139 |
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140 /* Run the application main() code */ |
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141 status = SDL_main(argc, argv); |
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142 |
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143 /* Exit cleanly, calling atexit() functions */ |
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144 exit(status); |
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145 |
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146 /* Hush little compiler, don't you cry... */ |
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147 return 0; |
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148 } |
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149 |
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150 /* This is where execution begins [windowed apps] */ |
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151 int WINAPI |
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152 WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPTSTR szCmdLine, int sw) |
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153 { |
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154 char **argv; |
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155 int argc; |
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156 char *cmdline; |
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157 #ifdef _WIN32_WCE |
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158 wchar_t *bufp; |
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159 int nLen; |
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160 #else |
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161 char *bufp; |
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162 size_t nLen; |
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163 #endif |
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164 |
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165 #ifdef _WIN32_WCE |
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166 nLen = wcslen(szCmdLine) + 128 + 1; |
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167 bufp = SDL_stack_alloc(wchar_t, nLen * 2); |
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168 wcscpy(bufp, TEXT("\"")); |
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169 GetModuleFileName(NULL, bufp + 1, 128 - 3); |
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170 wcscpy(bufp + wcslen(bufp), TEXT("\" ")); |
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171 wcsncpy(bufp + wcslen(bufp), szCmdLine, nLen - wcslen(bufp)); |
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172 nLen = wcslen(bufp) + 1; |
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173 cmdline = SDL_stack_alloc(char, nLen); |
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174 if (cmdline == NULL) { |
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175 return OutOfMemory(); |
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176 } |
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177 WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL); |
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178 #else |
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179 /* Grab the command line */ |
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180 bufp = GetCommandLine(); |
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181 nLen = SDL_strlen(bufp) + 1; |
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182 cmdline = SDL_stack_alloc(char, nLen); |
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183 if (cmdline == NULL) { |
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184 return OutOfMemory(); |
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185 } |
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186 SDL_strlcpy(cmdline, bufp, nLen); |
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187 #endif |
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188 |
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189 /* Parse it into argv and argc */ |
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190 argc = ParseCommandLine(cmdline, NULL); |
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191 argv = SDL_stack_alloc(char *, argc + 1); |
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192 if (argv == NULL) { |
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193 return OutOfMemory(); |
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194 } |
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195 ParseCommandLine(cmdline, argv); |
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196 |
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197 /* Run the main program */ |
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198 console_main(argc, argv); |
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199 |
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200 /* Hush little compiler, don't you cry... */ |
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201 return 0; |
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202 } |
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203 |
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204 /* vi: set ts=4 sw=4 expandtab: */ |