Mercurial > sdl-ios-xcode
view src/libm/s_floor.c @ 2960:91708bc14aab
It's probably not worth pushing palettized textures. The memory optimization
isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 02 Jan 2009 09:27:36 +0000 |
parents | f55c87ae336b |
children | dc1eb82ffdaa |
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/* @(#)s_floor.c 5.1 93/09/24 */ /* * ==================================================== * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. * * Developed at SunPro, a Sun Microsystems, Inc. business. * Permission to use, copy, modify, and distribute this * software is freely granted, provided that this notice * is preserved. * ==================================================== */ #if defined(LIBM_SCCS) && !defined(lint) static char rcsid[] = "$NetBSD: s_floor.c,v 1.8 1995/05/10 20:47:20 jtc Exp $"; #endif /* * floor(x) * Return x rounded toward -inf to integral value * Method: * Bit twiddling. * Exception: * Inexact flag raised if x not equal to floor(x). */ #include "math.h" #include "math_private.h" #ifdef __STDC__ static const double huge = 1.0e300; #else static double huge = 1.0e300; #endif libm_hidden_proto(floor) #ifdef __STDC__ double floor(double x) #else double floor(x) double x; #endif { int32_t i0, i1, j0; u_int32_t i, j; EXTRACT_WORDS(i0, i1, x); j0 = ((i0 >> 20) & 0x7ff) - 0x3ff; if (j0 < 20) { if (j0 < 0) { /* raise inexact if x != 0 */ if (huge + x > 0.0) { /* return 0*sign(x) if |x|<1 */ if (i0 >= 0) { i0 = i1 = 0; } else if (((i0 & 0x7fffffff) | i1) != 0) { i0 = 0xbff00000; i1 = 0; } } } else { i = (0x000fffff) >> j0; if (((i0 & i) | i1) == 0) return x; /* x is integral */ if (huge + x > 0.0) { /* raise inexact flag */ if (i0 < 0) i0 += (0x00100000) >> j0; i0 &= (~i); i1 = 0; } } } else if (j0 > 51) { if (j0 == 0x400) return x + x; /* inf or NaN */ else return x; /* x is integral */ } else { i = ((u_int32_t) (0xffffffff)) >> (j0 - 20); if ((i1 & i) == 0) return x; /* x is integral */ if (huge + x > 0.0) { /* raise inexact flag */ if (i0 < 0) { if (j0 == 20) i0 += 1; else { j = i1 + (1 << (52 - j0)); if (j < (u_int32_t) i1) i0 += 1; /* got a carry */ i1 = j; } } i1 &= (~i); } } INSERT_WORDS(x, i0, i1); return x; } libm_hidden_def(floor)