view src/libm/s_cos.c @ 2960:91708bc14aab

It's probably not worth pushing palettized textures. The memory optimization isn't worth the effort on modern hardware with the sorts of games that would be using the SDL 1.3 texture API.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 02 Jan 2009 09:27:36 +0000
parents a98604b691c8
children dc1eb82ffdaa
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/* @(#)s_cos.c 5.1 93/09/24 */
/*
 * ====================================================
 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
 *
 * Developed at SunPro, a Sun Microsystems, Inc. business.
 * Permission to use, copy, modify, and distribute this
 * software is freely granted, provided that this notice
 * is preserved.
 * ====================================================
 */

#if defined(LIBM_SCCS) && !defined(lint)
static char rcsid[] = "$NetBSD: s_cos.c,v 1.7 1995/05/10 20:47:02 jtc Exp $";
#endif

/* cos(x)
 * Return cosine function of x.
 *
 * kernel function:
 *	__kernel_sin		... sine function on [-pi/4,pi/4]
 *	__kernel_cos		... cosine function on [-pi/4,pi/4]
 *	__ieee754_rem_pio2	... argument reduction routine
 *
 * Method.
 *      Let S,C and T denote the sin, cos and tan respectively on
 *	[-PI/4, +PI/4]. Reduce the argument x to y1+y2 = x-k*pi/2
 *	in [-pi/4 , +pi/4], and let n = k mod 4.
 *	We have
 *
 *          n        sin(x)      cos(x)        tan(x)
 *     ----------------------------------------------------------
 *	    0	       S	   C		 T
 *	    1	       C	  -S		-1/T
 *	    2	      -S	  -C		 T
 *	    3	      -C	   S		-1/T
 *     ----------------------------------------------------------
 *
 * Special cases:
 *      Let trig be any of sin, cos, or tan.
 *      trig(+-INF)  is NaN, with signals;
 *      trig(NaN)    is that NaN;
 *
 * Accuracy:
 *	TRIG(x) returns trig(x) nearly rounded
 */

#include "math.h"
#include "math_private.h"

libm_hidden_proto(cos)
#ifdef __STDC__
     double cos(double x)
#else
     double cos(x)
     double x;
#endif
{
    double y[2], z = 0.0;
    int32_t n, ix;

    /* High word of x. */
    GET_HIGH_WORD(ix, x);

    /* |x| ~< pi/4 */
    ix &= 0x7fffffff;
    if (ix <= 0x3fe921fb)
        return __kernel_cos(x, z);

    /* cos(Inf or NaN) is NaN */
    else if (ix >= 0x7ff00000)
        return x - x;

    /* argument reduction needed */
    else {
        n = __ieee754_rem_pio2(x, y);
        switch (n & 3) {
        case 0:
            return __kernel_cos(y[0], y[1]);
        case 1:
            return -__kernel_sin(y[0], y[1], 1);
        case 2:
            return -__kernel_cos(y[0], y[1]);
        default:
            return __kernel_sin(y[0], y[1], 1);
        }
    }
}

libm_hidden_def(cos)