Mercurial > sdl-ios-xcode
view test/testgamma.c @ 1076:8d3b95ece376
[PATCH] SDL_GetVideoMode() do not find the best video mode
The current GetVideoMode() function stops at the first mode which has any
dimensions smaller than the one asked, and gives the previous in the list.
If I ask 336x224 with this list:
768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200
SDL will give me 640x400, because 640x200 as height smaller than what I
asked.
However the best mode is the smaller which has both dimensions bigger
than the one asked (384x240 in my example).
This patch fixes this, plus it does not rely on a sorted video mode list.
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Sun, 12 Jun 2005 16:12:55 +0000 |
parents | 74212992fb08 |
children | be9c9c8f6d53 |
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/* Bring up a window and manipulate the gamma on it */ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <math.h> #include "SDL.h" /* Turn a normal gamma value into an appropriate gamma ramp */ void CalculateGamma(double gamma, Uint16 *ramp) { int i, value; gamma = 1.0 / gamma; for ( i=0; i<256; ++i ) { value = (int)(pow((double)i/256.0, gamma)*65535.0 + 0.5); if ( value > 65535 ) { value = 65535; } ramp[i] = (Uint16)value; } } /* This can be used as a general routine for all of the test programs */ int get_video_args(char *argv[], int *w, int *h, int *bpp, Uint32 *flags) { int i; *w = 640; *h = 480; *bpp = 0; *flags = SDL_SWSURFACE; for ( i=1; argv[i]; ++i ) { if ( strcmp(argv[i], "-width") == 0 ) { if ( argv[i+1] ) { *w = atoi(argv[++i]); } } else if ( strcmp(argv[i], "-height") == 0 ) { if ( argv[i+1] ) { *h = atoi(argv[++i]); } } else if ( strcmp(argv[i], "-bpp") == 0 ) { if ( argv[i+1] ) { *bpp = atoi(argv[++i]); } } else if ( strcmp(argv[i], "-fullscreen") == 0 ) { *flags |= SDL_FULLSCREEN; } else if ( strcmp(argv[i], "-hw") == 0 ) { *flags |= SDL_HWSURFACE; } else if ( strcmp(argv[i], "-hwpalette") == 0 ) { *flags |= SDL_HWPALETTE; } else break; } return i; } int main(int argc, char *argv[]) { SDL_Surface *screen; SDL_Surface *image; float gamma; int i; int w, h, bpp; Uint32 flags; Uint16 ramp[256]; Uint16 red_ramp[256]; Uint32 then, timeout; /* Check command line arguments */ argv += get_video_args(argv, &w, &h, &bpp, &flags); /* Initialize SDL */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } atexit(SDL_Quit); /* Initialize the display, always use hardware palette */ screen = SDL_SetVideoMode(w, h, bpp, flags | SDL_HWPALETTE); if ( screen == NULL ) { fprintf(stderr, "Couldn't set %dx%d video mode: %s\n", w, h, SDL_GetError()); exit(1); } /* Set the window manager title bar */ SDL_WM_SetCaption("SDL gamma test", "testgamma"); /* Set the desired gamma, if any */ gamma = 1.0f; if ( *argv ) { gamma = (float)atof(*argv); } if ( SDL_SetGamma(gamma, gamma, gamma) < 0 ) { fprintf(stderr, "Unable to set gamma: %s\n", SDL_GetError()); exit(1); } #if 0 /* This isn't supported. Integrating the gamma ramps isn't exact */ /* See what gamma was actually set */ float real[3]; if ( SDL_GetGamma(&real[0], &real[1], &real[2]) < 0 ) { printf("Couldn't get gamma: %s\n", SDL_GetError()); } else { printf("Set gamma values: R=%2.2f, G=%2.2f, B=%2.2f\n", real[0], real[1], real[2]); } #endif /* Do all the drawing work */ image = SDL_LoadBMP("sample.bmp"); if ( image ) { SDL_Rect dst; dst.x = (screen->w - image->w)/2; dst.y = (screen->h - image->h)/2; dst.w = image->w; dst.h = image->h; SDL_BlitSurface(image, NULL, screen, &dst); SDL_UpdateRects(screen, 1, &dst); } /* Wait a bit, handling events */ then = SDL_GetTicks(); timeout = (5*1000); while ( (SDL_GetTicks()-then) < timeout ) { SDL_Event event; while ( SDL_PollEvent(&event) ) { switch (event.type) { case SDL_QUIT: /* Quit now */ timeout = 0; break; case SDL_KEYDOWN: switch (event.key.keysym.sym) { case SDLK_SPACE: /* Go longer.. */ timeout += (5*1000); break; case SDLK_UP: gamma += 0.2f; SDL_SetGamma(gamma, gamma, gamma); break; case SDLK_DOWN: gamma -= 0.2f; SDL_SetGamma(gamma, gamma, gamma); break; case SDLK_ESCAPE: timeout = 0; break; default: break; } break; } } } /* Perform a gamma flash to red using color ramps */ while ( gamma < 10.0 ) { /* Increase the red gamma and decrease everything else... */ gamma += 0.1f; CalculateGamma(gamma, red_ramp); CalculateGamma(1.0/gamma, ramp); SDL_SetGammaRamp(red_ramp, ramp, ramp); } /* Finish completely red */ memset(red_ramp, 255, sizeof(red_ramp)); memset(ramp, 0, sizeof(ramp)); SDL_SetGammaRamp(red_ramp, ramp, ramp); /* Now fade out to black */ for ( i=(red_ramp[0] >> 8); i >= 0; --i ) { memset(red_ramp, i, sizeof(red_ramp)); SDL_SetGammaRamp(red_ramp, NULL, NULL); } SDL_Delay(1*1000); return(0); }