annotate test/testgamma.c @ 1076:8d3b95ece376

[PATCH] SDL_GetVideoMode() do not find the best video mode The current GetVideoMode() function stops at the first mode which has any dimensions smaller than the one asked, and gives the previous in the list. If I ask 336x224 with this list: 768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200 SDL will give me 640x400, because 640x200 as height smaller than what I asked. However the best mode is the smaller which has both dimensions bigger than the one asked (384x240 in my example). This patch fixes this, plus it does not rely on a sorted video mode list.
author Patrice Mandin <patmandin@gmail.com>
date Sun, 12 Jun 2005 16:12:55 +0000
parents 74212992fb08
children be9c9c8f6d53
rev   line source
0
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1
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2 /* Bring up a window and manipulate the gamma on it */
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3
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4 #include <stdlib.h>
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5 #include <stdio.h>
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6 #include <string.h>
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7 #include <math.h>
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8
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9 #include "SDL.h"
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10
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11 /* Turn a normal gamma value into an appropriate gamma ramp */
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12 void CalculateGamma(double gamma, Uint16 *ramp)
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13 {
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14 int i, value;
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15
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16 gamma = 1.0 / gamma;
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17 for ( i=0; i<256; ++i ) {
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18 value = (int)(pow((double)i/256.0, gamma)*65535.0 + 0.5);
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19 if ( value > 65535 ) {
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20 value = 65535;
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21 }
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22 ramp[i] = (Uint16)value;
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23 }
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24 }
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25
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26 /* This can be used as a general routine for all of the test programs */
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27 int get_video_args(char *argv[], int *w, int *h, int *bpp, Uint32 *flags)
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28 {
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29 int i;
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30
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31 *w = 640;
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32 *h = 480;
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33 *bpp = 0;
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34 *flags = SDL_SWSURFACE;
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35
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36 for ( i=1; argv[i]; ++i ) {
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37 if ( strcmp(argv[i], "-width") == 0 ) {
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38 if ( argv[i+1] ) {
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39 *w = atoi(argv[++i]);
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40 }
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41 } else
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42 if ( strcmp(argv[i], "-height") == 0 ) {
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43 if ( argv[i+1] ) {
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44 *h = atoi(argv[++i]);
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45 }
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46 } else
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47 if ( strcmp(argv[i], "-bpp") == 0 ) {
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48 if ( argv[i+1] ) {
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49 *bpp = atoi(argv[++i]);
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50 }
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51 } else
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52 if ( strcmp(argv[i], "-fullscreen") == 0 ) {
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53 *flags |= SDL_FULLSCREEN;
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54 } else
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55 if ( strcmp(argv[i], "-hw") == 0 ) {
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56 *flags |= SDL_HWSURFACE;
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57 } else
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58 if ( strcmp(argv[i], "-hwpalette") == 0 ) {
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59 *flags |= SDL_HWPALETTE;
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60 } else
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61 break;
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62 }
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63 return i;
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64 }
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65
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66 int main(int argc, char *argv[])
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67 {
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68 SDL_Surface *screen;
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69 SDL_Surface *image;
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70 float gamma;
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71 int i;
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72 int w, h, bpp;
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73 Uint32 flags;
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74 Uint16 ramp[256];
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75 Uint16 red_ramp[256];
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76 Uint32 then, timeout;
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77
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78 /* Check command line arguments */
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79 argv += get_video_args(argv, &w, &h, &bpp, &flags);
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80
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81 /* Initialize SDL */
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82 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
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83 fprintf(stderr,
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84 "Couldn't initialize SDL: %s\n", SDL_GetError());
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85 exit(1);
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86 }
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87 atexit(SDL_Quit);
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88
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89 /* Initialize the display, always use hardware palette */
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90 screen = SDL_SetVideoMode(w, h, bpp, flags | SDL_HWPALETTE);
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91 if ( screen == NULL ) {
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92 fprintf(stderr, "Couldn't set %dx%d video mode: %s\n",
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93 w, h, SDL_GetError());
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94 exit(1);
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95 }
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96
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97 /* Set the window manager title bar */
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98 SDL_WM_SetCaption("SDL gamma test", "testgamma");
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99
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100 /* Set the desired gamma, if any */
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101 gamma = 1.0f;
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102 if ( *argv ) {
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103 gamma = (float)atof(*argv);
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104 }
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105 if ( SDL_SetGamma(gamma, gamma, gamma) < 0 ) {
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106 fprintf(stderr, "Unable to set gamma: %s\n", SDL_GetError());
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107 exit(1);
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108 }
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109
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110 #if 0 /* This isn't supported. Integrating the gamma ramps isn't exact */
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111 /* See what gamma was actually set */
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112 float real[3];
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113 if ( SDL_GetGamma(&real[0], &real[1], &real[2]) < 0 ) {
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114 printf("Couldn't get gamma: %s\n", SDL_GetError());
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115 } else {
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116 printf("Set gamma values: R=%2.2f, G=%2.2f, B=%2.2f\n",
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117 real[0], real[1], real[2]);
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118 }
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119 #endif
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120
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121 /* Do all the drawing work */
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122 image = SDL_LoadBMP("sample.bmp");
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123 if ( image ) {
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124 SDL_Rect dst;
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125
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126 dst.x = (screen->w - image->w)/2;
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127 dst.y = (screen->h - image->h)/2;
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128 dst.w = image->w;
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129 dst.h = image->h;
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130 SDL_BlitSurface(image, NULL, screen, &dst);
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131 SDL_UpdateRects(screen, 1, &dst);
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132 }
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133
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134 /* Wait a bit, handling events */
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135 then = SDL_GetTicks();
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136 timeout = (5*1000);
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137 while ( (SDL_GetTicks()-then) < timeout ) {
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138 SDL_Event event;
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139
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140 while ( SDL_PollEvent(&event) ) {
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141 switch (event.type) {
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142 case SDL_QUIT: /* Quit now */
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143 timeout = 0;
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144 break;
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145 case SDL_KEYDOWN:
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146 switch (event.key.keysym.sym) {
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147 case SDLK_SPACE: /* Go longer.. */
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148 timeout += (5*1000);
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149 break;
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150 case SDLK_UP:
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151 gamma += 0.2f;
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152 SDL_SetGamma(gamma, gamma, gamma);
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153 break;
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154 case SDLK_DOWN:
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155 gamma -= 0.2f;
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156 SDL_SetGamma(gamma, gamma, gamma);
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157 break;
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158 case SDLK_ESCAPE:
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159 timeout = 0;
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160 break;
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161 default:
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162 break;
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163 }
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164 break;
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165 }
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166 }
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167 }
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168
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169 /* Perform a gamma flash to red using color ramps */
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170 while ( gamma < 10.0 ) {
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171 /* Increase the red gamma and decrease everything else... */
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172 gamma += 0.1f;
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173 CalculateGamma(gamma, red_ramp);
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174 CalculateGamma(1.0/gamma, ramp);
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175 SDL_SetGammaRamp(red_ramp, ramp, ramp);
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176 }
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177 /* Finish completely red */
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178 memset(red_ramp, 255, sizeof(red_ramp));
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179 memset(ramp, 0, sizeof(ramp));
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180 SDL_SetGammaRamp(red_ramp, ramp, ramp);
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181
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182 /* Now fade out to black */
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183 for ( i=(red_ramp[0] >> 8); i >= 0; --i ) {
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184 memset(red_ramp, i, sizeof(red_ramp));
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185 SDL_SetGammaRamp(red_ramp, NULL, NULL);
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186 }
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187 SDL_Delay(1*1000);
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188
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189 return(0);
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190 }