Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11gl_c.h @ 1790:828a17e05192
Date: Mon, 8 May 2006 14:19:30 -0700
From: Bob Ippolito
Subject: SDL trunk (r2346) and Mac OS X
The current state of the trunk doesn't quite compile on Mac OS X,
I've attached a series of patches that gets it to compile and kills a
few warnings.
sdl-trunk-r2346-dlcompat-warnings.diff:
The dlcompat thing is just loaded with incorrect type signatures ..
some of them have changed since 10.2 and others are just flat wrong.
This puts it in sync with the latest headers. People on 10.2 will get
the warnings instead of people with new kits.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 07:26:58 +0000 |
parents | 3b2a92126f4d |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #if SDL_VIDEO_OPENGL_GLX #include <GL/glx.h> #include "SDL_loadso.h" #endif #include "../SDL_sysvideo.h" struct SDL_PrivateGLData { int gl_active; /* to stop switching drivers while we have a valid context */ #if SDL_VIDEO_OPENGL_GLX GLXContext glx_context; /* Current GL context */ XVisualInfo* glx_visualinfo; /* XVisualInfo* returned by glXChooseVisual */ void * (*glXGetProcAddress)(const GLubyte *procName); XVisualInfo* (*glXChooseVisual) ( Display* dpy, int screen, int* attribList ); GLXContext (*glXCreateContext) ( Display* dpy, XVisualInfo* vis, GLXContext shareList, Bool direct ); void (*glXDestroyContext) ( Display* dpy, GLXContext ctx ); Bool (*glXMakeCurrent) ( Display* dpy, GLXDrawable drawable, GLXContext ctx ); void (*glXSwapBuffers) ( Display* dpy, GLXDrawable drawable ); int (*glXGetConfig) ( Display* dpy, XVisualInfo* visual_info, int attrib, int* value ); const char *(*glXQueryExtensionsString) ( Display* dpy, int screen ); int (*glXSwapIntervalSGI) ( int interval ); GLint (*glXSwapIntervalMESA) ( unsigned interval ); GLint (*glXGetSwapIntervalMESA) ( void ); #endif /* SDL_VIDEO_OPENGL_GLX */ }; /* Old variable names */ #define gl_active (this->gl_data->gl_active) #define glx_context (this->gl_data->glx_context) #define glx_visualinfo (this->gl_data->glx_visualinfo) /* OpenGL functions */ extern XVisualInfo *X11_GL_GetVisual(_THIS); extern int X11_GL_CreateWindow(_THIS, int w, int h); extern int X11_GL_CreateContext(_THIS); extern void X11_GL_Shutdown(_THIS); #if SDL_VIDEO_OPENGL_GLX extern int X11_GL_MakeCurrent(_THIS); extern int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); extern void X11_GL_SwapBuffers(_THIS); extern int X11_GL_LoadLibrary(_THIS, const char* path); extern void *X11_GL_GetProcAddress(_THIS, const char* proc); #endif extern void X11_GL_UnloadLibrary(_THIS);