Mercurial > sdl-ios-xcode
view src/cdrom/dc/SDL_syscdrom.c @ 3100:7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
From: Luke Benstead
Subject: OpenGL 3.0 Context Creation
I've attached a patch which implements OpenGL 3.x context creation on
the latest SVN. I've added two options to SDL_GL_SetAttribute, these
are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION.
These default to 2 and 1 respectively. If the major version is less
than 3 then the current context creation method is used, otherwise the
appropriate new context creation function is called (depending on the
platform).
Sample code:
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN );
I've implemented context creation on both Win32 and X and run basic
tests on both. This patch doesn't provide access to all the options
allowed by the new context creation (e.g. shared contexts, forward
compatible contexts) but they can be added pretty easily.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:43:53 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_CDROM_DC /* Functions for system-level CD-ROM audio control */ #include <dc/cdrom.h> #include <dc/spu.h> #include "SDL_cdrom.h" #include "../SDL_syscdrom.h" /* The system-dependent CD control functions */ static const char *SDL_SYS_CDName(int drive); static int SDL_SYS_CDOpen(int drive); static int SDL_SYS_CDGetTOC(SDL_CD * cdrom); static CDstatus SDL_SYS_CDStatus(SDL_CD * cdrom, int *position); static int SDL_SYS_CDPlay(SDL_CD * cdrom, int start, int length); static int SDL_SYS_CDPause(SDL_CD * cdrom); static int SDL_SYS_CDResume(SDL_CD * cdrom); static int SDL_SYS_CDStop(SDL_CD * cdrom); static int SDL_SYS_CDEject(SDL_CD * cdrom); static void SDL_SYS_CDClose(SDL_CD * cdrom); int SDL_SYS_CDInit(void) { /* Fill in our driver capabilities */ SDL_CDcaps.Name = SDL_SYS_CDName; SDL_CDcaps.Open = SDL_SYS_CDOpen; SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC; SDL_CDcaps.Status = SDL_SYS_CDStatus; SDL_CDcaps.Play = SDL_SYS_CDPlay; SDL_CDcaps.Pause = SDL_SYS_CDPause; SDL_CDcaps.Resume = SDL_SYS_CDResume; SDL_CDcaps.Stop = SDL_SYS_CDStop; SDL_CDcaps.Eject = SDL_SYS_CDEject; SDL_CDcaps.Close = SDL_SYS_CDClose; return (0); } static const char * SDL_SYS_CDName(int drive) { return "/cd"; } static int SDL_SYS_CDOpen(int drive) { return (drive); } #define TRACK_CDDA 0 static int SDL_SYS_CDGetTOC(SDL_CD * cdrom) { CDROM_TOC toc; int ret, i; ret = cdrom_read_toc(&toc, 0); if (ret != ERR_OK) { return -1; } cdrom->numtracks = TOC_TRACK(toc.last) - TOC_TRACK(toc.first) + 1; for (i = 0; i < cdrom->numtracks; i++) { unsigned long entry = toc.entry[i]; cdrom->track[i].id = i + 1; cdrom->track[i].type = (TOC_CTRL(toc.entry[i]) == TRACK_CDDA) ? SDL_AUDIO_TRACK : SDL_DATA_TRACK; cdrom->track[i].offset = TOC_LBA(entry) - 150; cdrom->track[i].length = TOC_LBA((i + 1 < toc.last) ? toc.entry[i + 1] : toc.leadout_sector) - TOC_LBA(entry); } return 0; } /* Get CD-ROM status */ static CDstatus SDL_SYS_CDStatus(SDL_CD * cdrom, int *position) { int ret, dc_status, disc_type; ret = cdrom_get_status(&dc_status, &disc_type); if (ret != ERR_OK) return CD_ERROR; switch (dc_status) { // case CD_STATUS_BUSY: case CD_STATUS_PAUSED: return CD_PAUSED; case CD_STATUS_STANDBY: return CD_STOPPED; case CD_STATUS_PLAYING: return CD_PLAYING; // case CD_STATUS_SEEKING: // case CD_STATUS_SCANING: case CD_STATUS_OPEN: case CD_STATUS_NO_DISC: return CD_TRAYEMPTY; default: return CD_ERROR; } } /* Start play */ static int SDL_SYS_CDPlay(SDL_CD * cdrom, int start, int length) { int ret = cdrom_cdda_play(start - 150, start - 150 + length, 1, CDDA_SECTORS); return ret == ERR_OK ? 0 : -1; } /* Pause play */ static int SDL_SYS_CDPause(SDL_CD * cdrom) { int ret = cdrom_cdda_pause(); return ret == ERR_OK ? 0 : -1; } /* Resume play */ static int SDL_SYS_CDResume(SDL_CD * cdrom) { int ret = cdrom_cdda_resume(); return ret == ERR_OK ? 0 : -1; } /* Stop play */ static int SDL_SYS_CDStop(SDL_CD * cdrom) { int ret = cdrom_spin_down(); return ret == ERR_OK ? 0 : -1; } /* Eject the CD-ROM */ static int SDL_SYS_CDEject(SDL_CD * cdrom) { return -1; } /* Close the CD-ROM handle */ static void SDL_SYS_CDClose(SDL_CD * cdrom) { } void SDL_SYS_CDQuit(void) { } #endif /* SDL_CDROM_DC */ /* vi: set ts=4 sw=4 expandtab: */