annotate src/cdrom/dc/SDL_syscdrom.c @ 3100:7dc982143c06

Date: Sun, 22 Mar 2009 12:52:29 +0000 From: Luke Benstead Subject: OpenGL 3.0 Context Creation I've attached a patch which implements OpenGL 3.x context creation on the latest SVN. I've added two options to SDL_GL_SetAttribute, these are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION. These default to 2 and 1 respectively. If the major version is less than 3 then the current context creation method is used, otherwise the appropriate new context creation function is called (depending on the platform). Sample code: if (SDL_Init(SDL_INIT_VIDEO) != 0) { printf("Unable to initialize SDL: %s\n", SDL_GetError()); return 1; } SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN ); I've implemented context creation on both Win32 and X and run basic tests on both. This patch doesn't provide access to all the options allowed by the new context creation (e.g. shared contexts, forward compatible contexts) but they can be added pretty easily.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:43:53 +0000
parents 99210400e8b9
children
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifdef SDL_CDROM_DC
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25
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26 /* Functions for system-level CD-ROM audio control */
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27
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28 #include <dc/cdrom.h>
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29 #include <dc/spu.h>
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30
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31 #include "SDL_cdrom.h"
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32 #include "../SDL_syscdrom.h"
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33
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34 /* The system-dependent CD control functions */
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35 static const char *SDL_SYS_CDName(int drive);
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36 static int SDL_SYS_CDOpen(int drive);
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37 static int SDL_SYS_CDGetTOC(SDL_CD * cdrom);
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38 static CDstatus SDL_SYS_CDStatus(SDL_CD * cdrom, int *position);
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39 static int SDL_SYS_CDPlay(SDL_CD * cdrom, int start, int length);
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40 static int SDL_SYS_CDPause(SDL_CD * cdrom);
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41 static int SDL_SYS_CDResume(SDL_CD * cdrom);
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42 static int SDL_SYS_CDStop(SDL_CD * cdrom);
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43 static int SDL_SYS_CDEject(SDL_CD * cdrom);
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44 static void SDL_SYS_CDClose(SDL_CD * cdrom);
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45
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46
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47 int
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48 SDL_SYS_CDInit(void)
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49 {
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50 /* Fill in our driver capabilities */
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51 SDL_CDcaps.Name = SDL_SYS_CDName;
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52 SDL_CDcaps.Open = SDL_SYS_CDOpen;
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53 SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC;
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54 SDL_CDcaps.Status = SDL_SYS_CDStatus;
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55 SDL_CDcaps.Play = SDL_SYS_CDPlay;
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56 SDL_CDcaps.Pause = SDL_SYS_CDPause;
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57 SDL_CDcaps.Resume = SDL_SYS_CDResume;
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58 SDL_CDcaps.Stop = SDL_SYS_CDStop;
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59 SDL_CDcaps.Eject = SDL_SYS_CDEject;
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60 SDL_CDcaps.Close = SDL_SYS_CDClose;
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61
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62 return (0);
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63 }
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64
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65 static const char *
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66 SDL_SYS_CDName(int drive)
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67 {
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68 return "/cd";
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69 }
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70
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71 static int
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72 SDL_SYS_CDOpen(int drive)
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73 {
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74 return (drive);
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75 }
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76
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77 #define TRACK_CDDA 0
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78 static int
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79 SDL_SYS_CDGetTOC(SDL_CD * cdrom)
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80 {
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81 CDROM_TOC toc;
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82 int ret, i;
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83
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84 ret = cdrom_read_toc(&toc, 0);
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85 if (ret != ERR_OK) {
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86 return -1;
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87 }
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88
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89 cdrom->numtracks = TOC_TRACK(toc.last) - TOC_TRACK(toc.first) + 1;
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90 for (i = 0; i < cdrom->numtracks; i++) {
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91 unsigned long entry = toc.entry[i];
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92 cdrom->track[i].id = i + 1;
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93 cdrom->track[i].type =
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94 (TOC_CTRL(toc.entry[i]) ==
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95 TRACK_CDDA) ? SDL_AUDIO_TRACK : SDL_DATA_TRACK;
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96 cdrom->track[i].offset = TOC_LBA(entry) - 150;
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97 cdrom->track[i].length =
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98 TOC_LBA((i + 1 <
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99 toc.last) ? toc.entry[i + 1] : toc.leadout_sector) -
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100 TOC_LBA(entry);
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101 }
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102
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103 return 0;
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104 }
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105
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106 /* Get CD-ROM status */
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107 static CDstatus
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108 SDL_SYS_CDStatus(SDL_CD * cdrom, int *position)
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109 {
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110 int ret, dc_status, disc_type;
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111
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112 ret = cdrom_get_status(&dc_status, &disc_type);
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113 if (ret != ERR_OK)
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114 return CD_ERROR;
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115
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116 switch (dc_status) {
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117 // case CD_STATUS_BUSY:
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118 case CD_STATUS_PAUSED:
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119 return CD_PAUSED;
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120 case CD_STATUS_STANDBY:
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121 return CD_STOPPED;
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122 case CD_STATUS_PLAYING:
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123 return CD_PLAYING;
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124 // case CD_STATUS_SEEKING:
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125 // case CD_STATUS_SCANING:
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126 case CD_STATUS_OPEN:
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127 case CD_STATUS_NO_DISC:
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128 return CD_TRAYEMPTY;
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129 default:
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130 return CD_ERROR;
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131 }
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132 }
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133
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134 /* Start play */
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135 static int
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136 SDL_SYS_CDPlay(SDL_CD * cdrom, int start, int length)
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137 {
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138 int ret =
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139 cdrom_cdda_play(start - 150, start - 150 + length, 1, CDDA_SECTORS);
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140 return ret == ERR_OK ? 0 : -1;
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141 }
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142
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143 /* Pause play */
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144 static int
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145 SDL_SYS_CDPause(SDL_CD * cdrom)
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146 {
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147 int ret = cdrom_cdda_pause();
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148 return ret == ERR_OK ? 0 : -1;
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149 }
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150
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151 /* Resume play */
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152 static int
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153 SDL_SYS_CDResume(SDL_CD * cdrom)
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154 {
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155 int ret = cdrom_cdda_resume();
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156 return ret == ERR_OK ? 0 : -1;
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157 }
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158
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159 /* Stop play */
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160 static int
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161 SDL_SYS_CDStop(SDL_CD * cdrom)
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162 {
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163 int ret = cdrom_spin_down();
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164 return ret == ERR_OK ? 0 : -1;
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165 }
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166
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167 /* Eject the CD-ROM */
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168 static int
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169 SDL_SYS_CDEject(SDL_CD * cdrom)
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170 {
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171 return -1;
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172 }
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173
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174 /* Close the CD-ROM handle */
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175 static void
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176 SDL_SYS_CDClose(SDL_CD * cdrom)
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177 {
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178 }
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179
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180 void
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181 SDL_SYS_CDQuit(void)
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182 {
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183
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184 }
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185
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186 #endif /* SDL_CDROM_DC */
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187 /* vi: set ts=4 sw=4 expandtab: */