Mercurial > sdl-ios-xcode
view src/video/uikit/jumphack.c @ 3680:7c18b38f0f9a
Fixed bug #920
From Martin:
Alright... I corrected SDL_SYS_ToDirection in SDL_syshaptic.c in the linux
directory of haptic. Now in all 3 cases the same value is returned, at least.
Therefore now it should behave the same way as on Windows.
I added some comments and corrected the cases SDL_HAPTIC_CARTESIAN and
SDL_HAPTIC_SPHERICAL.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 18 Jan 2010 14:57:41 +0000 |
parents | f55c87ae336b |
children | e8045ba3f79f |
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/* * jumphack.c * SDLiPhoneOS * */ #include "jumphack.h" /* see SDL_uikitevents.m for more info */ /* stores the information we need to jump back */ jmp_buf env; /* returns the jump environment for setting / getting purposes */ jmp_buf * jump_env() { return &env; }