Mercurial > sdl-ios-xcode
annotate src/video/uikit/jumphack.c @ 3680:7c18b38f0f9a
Fixed bug #920
From Martin:
Alright... I corrected SDL_SYS_ToDirection in SDL_syshaptic.c in the linux
directory of haptic. Now in all 3 cases the same value is returned, at least.
Therefore now it should behave the same way as on Windows.
I added some comments and corrected the cases SDL_HAPTIC_CARTESIAN and
SDL_HAPTIC_SPHERICAL.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 18 Jan 2010 14:57:41 +0000 |
parents | f55c87ae336b |
children | e8045ba3f79f |
rev | line source |
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2765
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1 /* |
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2 * jumphack.c |
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3 * SDLiPhoneOS |
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4 * |
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5 */ |
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6 |
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7 #include "jumphack.h" |
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8 |
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9 /* see SDL_uikitevents.m for more info */ |
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10 |
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11 /* stores the information we need to jump back */ |
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12 jmp_buf env; |
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13 |
f55c87ae336b
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14 /* returns the jump environment for setting / getting purposes */ |
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15 jmp_buf * |
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16 jump_env() |
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17 { |
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18 return &env; |
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19 } |