view Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib @ 3494:61d95a87c327

Adam Strzelecki to SDL Currently SDL uses GL_RGB for internalFormat when GL_YCBCR_MESA is passed as format for glTextImage2D when using Linux Mesa's OpenGL. However this is wrong and makes glTextImage2D fail with invalid argument error. GL_YCBCR_MESA should be also internalFormat (not GL_RGB) there and this is what can be found googling various source codes using GL_YCBCR_MESA.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 26 Nov 2009 05:55:57 +0000
parents 232e5e00e398
children
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{
    IBClasses = (
        {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, 
        {
            ACTIONS = {
                help = id; 
                newGame = id; 
                openGame = id; 
                prefsMenu = id; 
                saveGame = id; 
                saveGameAs = id; 
            }; 
            CLASS = SDLMain; 
            LANGUAGE = ObjC; 
            SUPERCLASS = NSObject; 
        }
    ); 
    IBVersion = 1; 
}