annotate Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib @ 3494:61d95a87c327

Adam Strzelecki to SDL Currently SDL uses GL_RGB for internalFormat when GL_YCBCR_MESA is passed as format for glTextImage2D when using Linux Mesa's OpenGL. However this is wrong and makes glTextImage2D fail with invalid argument error. GL_YCBCR_MESA should be also internalFormat (not GL_RGB) there and this is what can be found googling various source codes using GL_YCBCR_MESA.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 26 Nov 2009 05:55:57 +0000
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1 {
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2 IBClasses = (
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3 {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
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4 {
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5 ACTIONS = {
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6 help = id;
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7 newGame = id;
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8 openGame = id;
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9 prefsMenu = id;
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10 saveGame = id;
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11 saveGameAs = id;
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12 };
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13 CLASS = SDLMain;
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14 LANGUAGE = ObjC;
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15 SUPERCLASS = NSObject;
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16 }
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17 );
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18 IBVersion = 1;
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19 }