view src/video/aalib/SDL_aaevents_c.h @ 1400:5abff0870de2

Date: Mon, 20 Feb 2006 19:54:51 -0500 From: Brian Barnes Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code I stopped complaining and went in an fixed the bug myself :) SDL always dies if you try to use FSAA on Mac OS X, the problem is in the file: SDL_QuartzGL.m
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Feb 2006 02:42:05 +0000
parents c9b51268668f
children d910939febfa
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#include "SDL_aavideo.h"

/* Variables and functions exported by SDL_sysevents.c to other parts 
   of the native video subsystem (SDL_sysvideo.c)
*/
extern void AA_initkeymaps(int fd);
extern void AA_mousecallback(int button, int dx, int dy,
                                 int u1,int u2,int u3, int u4);
extern void AA_keyboardcallback(int scancode, int pressed);

extern void AA_InitOSKeymap(_THIS);
extern void AA_PumpEvents(_THIS);