annotate src/video/aalib/SDL_aaevents_c.h @ 1400:5abff0870de2

Date: Mon, 20 Feb 2006 19:54:51 -0500 From: Brian Barnes Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code I stopped complaining and went in an fixed the bug myself :) SDL always dies if you try to use FSAA on Mac OS X, the problem is in the file: SDL_QuartzGL.m
author Sam Lantinga <slouken@libsdl.org>
date Tue, 21 Feb 2006 02:42:05 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include "SDL_aavideo.h"
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24
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25 /* Variables and functions exported by SDL_sysevents.c to other parts
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26 of the native video subsystem (SDL_sysvideo.c)
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27 */
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28 extern void AA_initkeymaps(int fd);
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29 extern void AA_mousecallback(int button, int dx, int dy,
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30 int u1,int u2,int u3, int u4);
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31 extern void AA_keyboardcallback(int scancode, int pressed);
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33 extern void AA_InitOSKeymap(_THIS);
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34 extern void AA_PumpEvents(_THIS);