Mercurial > sdl-ios-xcode
view Xcode/SDL/pkg-support/devel-resources/ReadMe.txt @ 4780:4f915a47b995
Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Sat, 19 Jun 2010 23:10:57 -0400 |
parents | d63e9f5944ae |
children |
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The Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators. The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/ This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.html