view Xcode-iPhoneOS/Demos/src/common.h @ 4780:4f915a47b995

Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
author Eli Gottlieb <eligottlieb@gmail.com>
date Sat, 19 Jun 2010 23:10:57 -0400
parents 20326ba2bda2
children
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/*
 *	common.h
 *	written by Holmes Futrell
 *	use however you want
 */

#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480

extern int randomInt(int min, int max);
extern float randomFloat(float min, float max);
extern void fatalError(const char *string);