Mercurial > sdl-ios-xcode
view test/testwm2.c @ 2824:4dba7aa7ea77
Added slow but complete blit fallback
Don't try to RLE encode surfaces that have alpha channel and alpha modulation
Don't turn on blending when converting an RGB surface to RGBA format
Do turn on blending when converting colorkey to alpha channel
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 02 Dec 2008 17:14:04 +0000 |
parents | 8055185ae4ed |
children | 9de326b3099c |
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#include <stdlib.h> #include <stdio.h> #include "common.h" static CommonState *state; /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ static void quit(int rc) { CommonQuit(state); exit(rc); } int main(int argc, char *argv[]) { int i, done; SDL_Event event; /* Initialize test framework */ state = CommonCreateState(argv, SDL_INIT_VIDEO); if (!state) { return 1; } state->skip_renderer = SDL_TRUE; for (i = 1; i < argc;) { int consumed; consumed = CommonArg(state, i); if (consumed == 0) { consumed = -1; } if (consumed < 0) { fprintf(stderr, "Usage: %s %s\n", argv[0], CommonUsage(state)); quit(1); } i += consumed; } if (!CommonInit(state)) { quit(2); } /* Main render loop */ done = 0; while (!done) { /* Check for events */ while (SDL_PollEvent(&event)) { CommonEvent(state, &event, &done); } } quit(0); } /* vi: set ts=4 sw=4 expandtab: */