Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nximage_c.h @ 2366:4a6d5bff9521 gsoc2008_iphone
This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h).
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
---|---|
date | Fri, 18 Jul 2008 18:09:04 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga Copyright (C) 2001 Hsieh-Fu Tsai This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Hsieh-Fu Tsai clare@setabox.com */ #include "SDL_config.h" #include "SDL_nxvideo.h" extern int NX_SetupImage(_THIS, SDL_Surface * screen); extern void NX_DestroyImage(_THIS, SDL_Surface * screen); extern int NX_ResizeImage(_THIS, SDL_Surface * screen, Uint32 flags); extern void NX_NormalUpdate(_THIS, int numrects, SDL_Rect * rects); extern void NX_RefreshDisplay(_THIS); /* vi: set ts=4 sw=4 expandtab: */