log

age author description
Fri, 18 Jul 2008 18:09:04 +0000 Holmes Futrell This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h). gsoc2008_iphone
Fri, 18 Jul 2008 18:05:54 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance. gsoc2008_iphone
Fri, 18 Jul 2008 17:53:54 +0000 Holmes Futrell These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!) gsoc2008_iphone
Fri, 18 Jul 2008 17:47:36 +0000 Holmes Futrell Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware. gsoc2008_iphone
Fri, 18 Jul 2008 17:46:17 +0000 Holmes Futrell These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m. gsoc2008_iphone
Fri, 18 Jul 2008 17:30:56 +0000 Holmes Futrell test gsoc2008_iphone
Thu, 17 Jul 2008 23:45:58 +0000 Holmes Futrell Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure. gsoc2008_iphone
Thu, 17 Jul 2008 23:31:42 +0000 Holmes Futrell These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver. gsoc2008_iphone
Thu, 17 Jul 2008 23:11:05 +0000 Holmes Futrell This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet. gsoc2008_iphone
Thu, 17 Jul 2008 23:07:58 +0000 Holmes Futrell Added support for OpenGL ES and UIKit Video Driver: gsoc2008_iphone
Thu, 17 Jul 2008 22:50:39 +0000 Holmes Futrell These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this. gsoc2008_iphone
Thu, 17 Jul 2008 22:48:23 +0000 Holmes Futrell These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents. gsoc2008_iphone
Thu, 17 Jul 2008 22:45:41 +0000 Holmes Futrell These files contain the window related functions for the UIKit video driver. gsoc2008_iphone
Thu, 17 Jul 2008 22:43:09 +0000 Holmes Futrell SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well. gsoc2008_iphone
Thu, 17 Jul 2008 22:38:29 +0000 Holmes Futrell SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc. gsoc2008_iphone
Thu, 17 Jul 2008 22:35:59 +0000 Holmes Futrell SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally. gsoc2008_iphone
Thu, 17 Jul 2008 22:32:16 +0000 Holmes Futrell SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview. gsoc2008_iphone
Thu, 17 Jul 2008 22:29:37 +0000 Holmes Futrell The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination. gsoc2008_iphone
Fri, 11 Jul 2008 00:54:04 +0000 Holmes Futrell Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now. gsoc2008_iphone
Fri, 11 Jul 2008 00:47:05 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:41:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:40:56 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:39:47 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:35:04 +0000 Holmes Futrell Just modified the macro so that iPhone will use the Mac OS X code here gsoc2008_iphone
Fri, 11 Jul 2008 00:32:38 +0000 Holmes Futrell Added Core Audio iPhone bootstrap gsoc2008_iphone
Fri, 11 Jul 2008 00:30:31 +0000 Holmes Futrell iPhone port uses custom main gsoc2008_iphone
Fri, 11 Jul 2008 00:29:35 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:29:18 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:28:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:24:22 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:23:01 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:22:16 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:45 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 11 Jul 2008 00:21:34 +0000 Holmes Futrell (none) gsoc2008_iphone
Wed, 09 Jul 2008 21:32:49 +0000 Holmes Futrell just testing commit ... please commit to the right place. gsoc2008_iphone
Wed, 23 Apr 2008 06:26:33 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_iphone
Tue, 18 Mar 2008 12:31:14 +0000 Sam Lantinga So we don't forget to do this...
Fri, 14 Mar 2008 20:43:44 +0000 Bob Pendleton ran make indent
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Fri, 07 Mar 2008 23:57:15 +0000 Bob Pendleton In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
Fri, 07 Mar 2008 21:01:54 +0000 Bob Pendleton oops, need to comment out some debug code.
Fri, 07 Mar 2008 20:54:11 +0000 Bob Pendleton Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
Fri, 07 Mar 2008 17:20:37 +0000 Bob Pendleton more valgrind errors fixed. Plus I ran make indent which changed a few files.
Thu, 06 Mar 2008 23:07:02 +0000 Bob Pendleton Fixed many valgrind errors. But, I broke testdyngl.
Thu, 06 Mar 2008 17:08:10 +0000 Bob Pendleton Fixing valgrind errors.
Tue, 04 Mar 2008 23:09:28 +0000 Bob Pendleton SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
Sat, 01 Mar 2008 20:34:36 +0000 Bob Pendleton Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
Sat, 23 Feb 2008 05:10:40 +0000 Sam Lantinga Now the program will process all events and then terminate. :)
Wed, 20 Feb 2008 23:27:33 +0000 Bob Pendleton HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
Mon, 11 Feb 2008 21:06:32 +0000 Sam Lantinga Windows also remaps the numeric keypad... grrr
Mon, 11 Feb 2008 20:26:22 +0000 Sam Lantinga Checkout directly to the SDL 1.3 folder
Sun, 10 Feb 2008 17:29:23 +0000 Sam Lantinga Show integer scancode, since that's how it's defined in the header.
Sun, 10 Feb 2008 16:21:05 +0000 Sam Lantinga Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
Sun, 10 Feb 2008 05:34:33 +0000 Sam Lantinga Added support for keypad enter
Sun, 10 Feb 2008 05:14:28 +0000 Sam Lantinga Updated Visual C++ project
Sat, 09 Feb 2008 22:28:27 +0000 Sam Lantinga Friggin' Windows remaps alphabetic keys based on keyboard layout.
Sat, 09 Feb 2008 07:18:38 +0000 Sam Lantinga Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
Sat, 09 Feb 2008 06:47:46 +0000 Sam Lantinga Implemented text input event for Win32
Fri, 08 Feb 2008 08:35:49 +0000 Sam Lantinga Untested Win32 keyboard scancode code.
Thu, 07 Feb 2008 16:14:43 +0000 Sam Lantinga Fixed array overrun