Mercurial > sdl-ios-xcode
view src/main/dummy/SDL_dummy_main.c @ 2366:4a6d5bff9521 gsoc2008_iphone
This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h).
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 18 Jul 2008 18:09:04 +0000 |
parents | 44b6f09a07d8 |
children | 791b3256fb22 |
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/* Include the SDL main definition header */ #include "SDL_main.h" #ifdef main #undef main int main(int argc, char *argv[]) { return (SDL_main(argc, argv)); } #else /* Nothing to do on this platform */ int SDL_main_stub_symbol() { return 0; } #endif /* vi: set ts=4 sw=4 expandtab: */