Mercurial > sdl-ios-xcode
view include/Makefile.am @ 1274:4726fa79ede1
Date: Mon, 23 Feb 2004 23:29:20 -0500
From: "Brian Kropf"
Subject: [SDL] Windx5
I was wondering if I could suggest a change for (at least) the mingw/msys
build. Every time I do the ./configure, make on a fresh download it crashes
when it tries to find directx.h for the audio portion of the build
In file included from SDL_dx5audio.c:37:
SDL_dx5audio.h:31:21: directx.h: No such file or directory
In file included from SDL_dx5audio.c:37:
I usually copy the directx.h from the video/windx5 into the audio/windx5 and
things go smoothly after that; just thought I'd suggest it for making future
builds go smoothly. ;)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 27 Jan 2006 05:36:47 +0000 |
parents | 22dbf364c017 |
children | 450721ad5436 |
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# The input Makefile for SDL header files # The directory where the include files will be installed libSDLincludedir = $(includedir)/SDL # Which header files to install libSDLinclude_HEADERS = \ SDL.h \ SDL_active.h \ SDL_audio.h \ SDL_byteorder.h \ SDL_cdrom.h \ SDL_copying.h \ SDL_cpuinfo.h \ SDL_endian.h \ SDL_error.h \ SDL_events.h \ SDL_getenv.h \ SDL_joystick.h \ SDL_keyboard.h \ SDL_keysym.h \ SDL_loadso.h \ SDL_main.h \ SDL_mouse.h \ SDL_mutex.h \ SDL_name.h \ SDL_opengl.h \ SDL_quit.h \ SDL_rwops.h \ SDL_syswm.h \ SDL_thread.h \ SDL_timer.h \ SDL_types.h \ SDL_version.h \ SDL_video.h \ begin_code.h \ close_code.h