view test/mkinstalldirs @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents 74212992fb08
children
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#! /bin/sh
# mkinstalldirs --- make directory hierarchy
# Author: Noah Friedman <friedman@prep.ai.mit.edu>
# Created: 1993-05-16
# Public domain

# $Id$

errstatus=0

for file
do
   set fnord `echo ":$file" | sed -ne 's/^:\//#/;s/^://;s/\// /g;s/^#/\//;p'`
   shift

   pathcomp=
   for d
   do
     pathcomp="$pathcomp$d"
     case "$pathcomp" in
       -* ) pathcomp=./$pathcomp ;;
     esac

     if test ! -d "$pathcomp"; then
        echo "mkdir $pathcomp"

        mkdir "$pathcomp" || lasterr=$?

        if test ! -d "$pathcomp"; then
  	  errstatus=$lasterr
        fi
     fi

     pathcomp="$pathcomp/"
   done
done

exit $errstatus

# mkinstalldirs ends here