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Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading
I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 25 Jul 2004 19:43:56 +0000 |
parents | 93dcc7c0fafd |
children |
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Makefile.in Makefile .libs *.o *.lo *.la SDL_systhread.c SDL_systhread_c.h SDL_syssem.c SDL_syssem_c.h SDL_sysmutex.c SDL_sysmutex_c.h SDL_syscond.c SDL_syscond_c.h clone.S