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annotate src/thread/.cvsignore @ 916:46916168361d
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading
I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 25 Jul 2004 19:43:56 +0000 |
parents | 93dcc7c0fafd |
children |
rev | line source |
---|---|
0 | 1 Makefile.in |
2 Makefile | |
3 .libs | |
4 *.o | |
5 *.lo | |
6 *.la | |
414 | 7 SDL_systhread.c |
8 SDL_systhread_c.h | |
9 SDL_syssem.c | |
10 SDL_syssem_c.h | |
11 SDL_sysmutex.c | |
12 SDL_sysmutex_c.h | |
13 SDL_syscond.c | |
14 SDL_syscond_c.h | |
420
93dcc7c0fafd
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
414
diff
changeset
|
15 clone.S |