view autogen.sh @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents 9430ba1a19f3
children c7376efecdb5
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#!/bin/sh
#
echo "Generating build information using aclocal, automake and autoconf"
echo "This may take a while ..."

# Touch the timestamps on all the files since CVS messes them up
directory=`dirname $0`
touch $directory/configure.in

# Regenerate configuration files
aclocal
automake --foreign --include-deps --add-missing --copy
autoconf
(cd test; aclocal; automake --foreign --include-deps --add-missing --copy; autoconf)

# Run configure for this platform
#./configure $*
echo "Now you are ready to run ./configure"