Mercurial > sdl-ios-xcode
view src/cdrom/dc/SDL_syscdrom.c @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_CDROM_DC /* Functions for system-level CD-ROM audio control */ #include <dc/cdrom.h> #include <dc/spu.h> #include "SDL_cdrom.h" #include "../SDL_syscdrom.h" /* The system-dependent CD control functions */ static const char *SDL_SYS_CDName(int drive); static int SDL_SYS_CDOpen(int drive); static int SDL_SYS_CDGetTOC(SDL_CD * cdrom); static CDstatus SDL_SYS_CDStatus(SDL_CD * cdrom, int *position); static int SDL_SYS_CDPlay(SDL_CD * cdrom, int start, int length); static int SDL_SYS_CDPause(SDL_CD * cdrom); static int SDL_SYS_CDResume(SDL_CD * cdrom); static int SDL_SYS_CDStop(SDL_CD * cdrom); static int SDL_SYS_CDEject(SDL_CD * cdrom); static void SDL_SYS_CDClose(SDL_CD * cdrom); int SDL_SYS_CDInit(void) { /* Fill in our driver capabilities */ SDL_CDcaps.Name = SDL_SYS_CDName; SDL_CDcaps.Open = SDL_SYS_CDOpen; SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC; SDL_CDcaps.Status = SDL_SYS_CDStatus; SDL_CDcaps.Play = SDL_SYS_CDPlay; SDL_CDcaps.Pause = SDL_SYS_CDPause; SDL_CDcaps.Resume = SDL_SYS_CDResume; SDL_CDcaps.Stop = SDL_SYS_CDStop; SDL_CDcaps.Eject = SDL_SYS_CDEject; SDL_CDcaps.Close = SDL_SYS_CDClose; return (0); } static const char * SDL_SYS_CDName(int drive) { return "/cd"; } static int SDL_SYS_CDOpen(int drive) { return (drive); } #define TRACK_CDDA 0 static int SDL_SYS_CDGetTOC(SDL_CD * cdrom) { CDROM_TOC toc; int ret, i; ret = cdrom_read_toc(&toc, 0); if (ret != ERR_OK) { return -1; } cdrom->numtracks = TOC_TRACK(toc.last) - TOC_TRACK(toc.first) + 1; for (i = 0; i < cdrom->numtracks; i++) { unsigned long entry = toc.entry[i]; cdrom->track[i].id = i + 1; cdrom->track[i].type = (TOC_CTRL(toc.entry[i]) == TRACK_CDDA) ? SDL_AUDIO_TRACK : SDL_DATA_TRACK; cdrom->track[i].offset = TOC_LBA(entry) - 150; cdrom->track[i].length = TOC_LBA((i + 1 < toc.last) ? toc.entry[i + 1] : toc.leadout_sector) - TOC_LBA(entry); } return 0; } /* Get CD-ROM status */ static CDstatus SDL_SYS_CDStatus(SDL_CD * cdrom, int *position) { int ret, dc_status, disc_type; ret = cdrom_get_status(&dc_status, &disc_type); if (ret != ERR_OK) return CD_ERROR; switch (dc_status) { // case CD_STATUS_BUSY: case CD_STATUS_PAUSED: return CD_PAUSED; case CD_STATUS_STANDBY: return CD_STOPPED; case CD_STATUS_PLAYING: return CD_PLAYING; // case CD_STATUS_SEEKING: // case CD_STATUS_SCANING: case CD_STATUS_OPEN: case CD_STATUS_NO_DISC: return CD_TRAYEMPTY; default: return CD_ERROR; } } /* Start play */ static int SDL_SYS_CDPlay(SDL_CD * cdrom, int start, int length) { int ret = cdrom_cdda_play(start - 150, start - 150 + length, 1, CDDA_SECTORS); return ret == ERR_OK ? 0 : -1; } /* Pause play */ static int SDL_SYS_CDPause(SDL_CD * cdrom) { int ret = cdrom_cdda_pause(); return ret == ERR_OK ? 0 : -1; } /* Resume play */ static int SDL_SYS_CDResume(SDL_CD * cdrom) { int ret = cdrom_cdda_resume(); return ret == ERR_OK ? 0 : -1; } /* Stop play */ static int SDL_SYS_CDStop(SDL_CD * cdrom) { int ret = cdrom_spin_down(); return ret == ERR_OK ? 0 : -1; } /* Eject the CD-ROM */ static int SDL_SYS_CDEject(SDL_CD * cdrom) { return -1; } /* Close the CD-ROM handle */ static void SDL_SYS_CDClose(SDL_CD * cdrom) { } void SDL_SYS_CDQuit(void) { } #endif /* SDL_CDROM_DC */ /* vi: set ts=4 sw=4 expandtab: */