Mercurial > sdl-ios-xcode
annotate src/cdrom/dc/SDL_syscdrom.c @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifdef SDL_CDROM_DC |
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25 |
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26 /* Functions for system-level CD-ROM audio control */ |
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27 |
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28 #include <dc/cdrom.h> |
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29 #include <dc/spu.h> |
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30 |
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31 #include "SDL_cdrom.h" |
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32 #include "../SDL_syscdrom.h" |
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33 |
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34 /* The system-dependent CD control functions */ |
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35 static const char *SDL_SYS_CDName(int drive); |
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36 static int SDL_SYS_CDOpen(int drive); |
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37 static int SDL_SYS_CDGetTOC(SDL_CD * cdrom); |
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38 static CDstatus SDL_SYS_CDStatus(SDL_CD * cdrom, int *position); |
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39 static int SDL_SYS_CDPlay(SDL_CD * cdrom, int start, int length); |
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40 static int SDL_SYS_CDPause(SDL_CD * cdrom); |
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41 static int SDL_SYS_CDResume(SDL_CD * cdrom); |
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42 static int SDL_SYS_CDStop(SDL_CD * cdrom); |
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43 static int SDL_SYS_CDEject(SDL_CD * cdrom); |
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44 static void SDL_SYS_CDClose(SDL_CD * cdrom); |
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45 |
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46 |
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47 int |
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48 SDL_SYS_CDInit(void) |
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49 { |
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50 /* Fill in our driver capabilities */ |
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51 SDL_CDcaps.Name = SDL_SYS_CDName; |
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52 SDL_CDcaps.Open = SDL_SYS_CDOpen; |
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53 SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC; |
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54 SDL_CDcaps.Status = SDL_SYS_CDStatus; |
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55 SDL_CDcaps.Play = SDL_SYS_CDPlay; |
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56 SDL_CDcaps.Pause = SDL_SYS_CDPause; |
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57 SDL_CDcaps.Resume = SDL_SYS_CDResume; |
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58 SDL_CDcaps.Stop = SDL_SYS_CDStop; |
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59 SDL_CDcaps.Eject = SDL_SYS_CDEject; |
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60 SDL_CDcaps.Close = SDL_SYS_CDClose; |
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61 |
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62 return (0); |
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63 } |
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64 |
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65 static const char * |
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66 SDL_SYS_CDName(int drive) |
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67 { |
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68 return "/cd"; |
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69 } |
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70 |
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71 static int |
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72 SDL_SYS_CDOpen(int drive) |
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73 { |
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74 return (drive); |
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75 } |
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76 |
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77 #define TRACK_CDDA 0 |
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78 static int |
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79 SDL_SYS_CDGetTOC(SDL_CD * cdrom) |
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80 { |
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81 CDROM_TOC toc; |
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82 int ret, i; |
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83 |
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84 ret = cdrom_read_toc(&toc, 0); |
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85 if (ret != ERR_OK) { |
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86 return -1; |
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87 } |
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88 |
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89 cdrom->numtracks = TOC_TRACK(toc.last) - TOC_TRACK(toc.first) + 1; |
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90 for (i = 0; i < cdrom->numtracks; i++) { |
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91 unsigned long entry = toc.entry[i]; |
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92 cdrom->track[i].id = i + 1; |
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93 cdrom->track[i].type = |
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94 (TOC_CTRL(toc.entry[i]) == |
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95 TRACK_CDDA) ? SDL_AUDIO_TRACK : SDL_DATA_TRACK; |
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96 cdrom->track[i].offset = TOC_LBA(entry) - 150; |
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97 cdrom->track[i].length = |
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98 TOC_LBA((i + 1 < |
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99 toc.last) ? toc.entry[i + 1] : toc.leadout_sector) - |
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100 TOC_LBA(entry); |
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101 } |
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102 |
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103 return 0; |
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104 } |
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105 |
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106 /* Get CD-ROM status */ |
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107 static CDstatus |
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108 SDL_SYS_CDStatus(SDL_CD * cdrom, int *position) |
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109 { |
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110 int ret, dc_status, disc_type; |
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111 |
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112 ret = cdrom_get_status(&dc_status, &disc_type); |
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113 if (ret != ERR_OK) |
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114 return CD_ERROR; |
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115 |
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116 switch (dc_status) { |
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117 // case CD_STATUS_BUSY: |
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118 case CD_STATUS_PAUSED: |
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119 return CD_PAUSED; |
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120 case CD_STATUS_STANDBY: |
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121 return CD_STOPPED; |
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122 case CD_STATUS_PLAYING: |
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123 return CD_PLAYING; |
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124 // case CD_STATUS_SEEKING: |
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125 // case CD_STATUS_SCANING: |
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126 case CD_STATUS_OPEN: |
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127 case CD_STATUS_NO_DISC: |
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128 return CD_TRAYEMPTY; |
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129 default: |
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130 return CD_ERROR; |
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131 } |
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132 } |
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133 |
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134 /* Start play */ |
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135 static int |
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136 SDL_SYS_CDPlay(SDL_CD * cdrom, int start, int length) |
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137 { |
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138 int ret = |
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139 cdrom_cdda_play(start - 150, start - 150 + length, 1, CDDA_SECTORS); |
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140 return ret == ERR_OK ? 0 : -1; |
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141 } |
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142 |
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143 /* Pause play */ |
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144 static int |
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145 SDL_SYS_CDPause(SDL_CD * cdrom) |
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146 { |
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147 int ret = cdrom_cdda_pause(); |
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148 return ret == ERR_OK ? 0 : -1; |
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149 } |
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150 |
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151 /* Resume play */ |
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152 static int |
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153 SDL_SYS_CDResume(SDL_CD * cdrom) |
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154 { |
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155 int ret = cdrom_cdda_resume(); |
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156 return ret == ERR_OK ? 0 : -1; |
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157 } |
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158 |
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159 /* Stop play */ |
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160 static int |
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161 SDL_SYS_CDStop(SDL_CD * cdrom) |
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162 { |
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163 int ret = cdrom_spin_down(); |
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164 return ret == ERR_OK ? 0 : -1; |
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165 } |
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166 |
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167 /* Eject the CD-ROM */ |
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168 static int |
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169 SDL_SYS_CDEject(SDL_CD * cdrom) |
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170 { |
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171 return -1; |
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172 } |
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173 |
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174 /* Close the CD-ROM handle */ |
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175 static void |
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176 SDL_SYS_CDClose(SDL_CD * cdrom) |
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177 { |
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178 } |
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179 |
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180 void |
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181 SDL_SYS_CDQuit(void) |
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182 { |
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183 |
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184 } |
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185 |
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186 #endif /* SDL_CDROM_DC */ |
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187 /* vi: set ts=4 sw=4 expandtab: */ |