view README.QNX @ 270:37fa1484f71b

From: "Mattias Engdeg�rd" <f91-men@nada.kth.se> To: slouken@devolution.com Subject: Re: [SDL] Question about SDL_FillRect() I benchmarked with and without clipping UpdateRects and was unable to find any difference on my moderately slow machine. Anyway, I haven't added clipping in this patch, but fixed a couple of bugs and generally cleaned up some of the X11 image code. Most importantly, UpdateRects now checks for both zero height and width. Also, I eliminated the entire code to byteswap X11 images since X11 can do that automatically if you ask it nicely :-)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 18 Jan 2002 22:02:03 +0000
parents c6abdda2f666
children 04351f59b051
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README by Mike Gorchak <mike@malva.com.ua>

    Experimentally added OpenGL support in window mode (in fullscreen
mode not yet). If you have QNX RtP v6.1.0 w/ or w/o Patch A you  need
to download new Photon3D runtime from http://developers.qnx.com.  The
versions of OS before 6.1.0 is not supported. OpenGL support is  very
raw. It is often fail.

Some building issues:

    Run configure script without x11 support, e.g.:

    ./configure --prefix=/usr/local --disable-video-x11

    In test directory also run ./configure script without x11 support, e.g.:

    ./configure  --with-sdl-prefix=/usr/local      \
                 --with-sdl-exec-prefix=/usr/local \
                 --prefix=/usr/local --without-x