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view README.QNX @ 270:37fa1484f71b
From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>
To: slouken@devolution.com
Subject: Re: [SDL] Question about SDL_FillRect()
I benchmarked with and without clipping UpdateRects and was unable to find
any difference on my moderately slow machine. Anyway, I haven't added
clipping in this patch, but fixed a couple of bugs and generally cleaned
up some of the X11 image code. Most importantly, UpdateRects now checks
for both zero height and width. Also, I eliminated the entire code to
byteswap X11 images since X11 can do that automatically if you ask it
nicely :-)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 18 Jan 2002 22:02:03 +0000 |
parents | c6abdda2f666 |
children | 04351f59b051 |
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README by Mike Gorchak <mike@malva.com.ua> Experimentally added OpenGL support in window mode (in fullscreen mode not yet). If you have QNX RtP v6.1.0 w/ or w/o Patch A you need to download new Photon3D runtime from http://developers.qnx.com. The versions of OS before 6.1.0 is not supported. OpenGL support is very raw. It is often fail. Some building issues: Run configure script without x11 support, e.g.: ./configure --prefix=/usr/local --disable-video-x11 In test directory also run ./configure script without x11 support, e.g.: ./configure --with-sdl-prefix=/usr/local \ --with-sdl-exec-prefix=/usr/local \ --prefix=/usr/local --without-x