Mercurial > sdl-ios-xcode
annotate README.QNX @ 270:37fa1484f71b
From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>
To: slouken@devolution.com
Subject: Re: [SDL] Question about SDL_FillRect()
I benchmarked with and without clipping UpdateRects and was unable to find
any difference on my moderately slow machine. Anyway, I haven't added
clipping in this patch, but fixed a couple of bugs and generally cleaned
up some of the X11 image code. Most importantly, UpdateRects now checks
for both zero height and width. Also, I eliminated the entire code to
byteswap X11 images since X11 can do that automatically if you ask it
nicely :-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 18 Jan 2002 22:02:03 +0000 |
parents | c6abdda2f666 |
children | 04351f59b051 |
rev | line source |
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1 README by Mike Gorchak <mike@malva.com.ua> |
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2 |
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3 Experimentally added OpenGL support in window mode (in fullscreen |
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4 mode not yet). If you have QNX RtP v6.1.0 w/ or w/o Patch A you need |
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5 to download new Photon3D runtime from http://developers.qnx.com. The |
c6abdda2f666
Added QNX cleanups by Mike Gorchak (thanks!)
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6 versions of OS before 6.1.0 is not supported. OpenGL support is very |
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7 raw. It is often fail. |
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8 |
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9 Some building issues: |
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10 |
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11 Run configure script without x11 support, e.g.: |
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12 |
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13 ./configure --prefix=/usr/local --disable-video-x11 |
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14 |
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15 In test directory also run ./configure script without x11 support, e.g.: |
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16 |
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17 ./configure --with-sdl-prefix=/usr/local \ |
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18 --with-sdl-exec-prefix=/usr/local \ |
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19 --prefix=/usr/local --without-x |