view src/audio/disk/SDL_diskaudio.c @ 3784:37c9c4590689 SDL-ryan-multiple-audio-device

First batch of heavy lifting on supporting multiple audio devices at once. This has a long way to go yet, most of the drivers aren't updated for the new interfaces, and it's still got some obvious bugs, FIXMEs, and wistlist items. Don't use yet.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 01 Oct 2006 05:24:03 +0000
parents c121d94672cb
children 866c310e2cb5
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org

    This file written by Ryan C. Gordon (icculus@icculus.org)
*/
#include "SDL_config.h"

/* Output raw audio data to a file. */

#if HAVE_STDIO_H
#include <stdio.h>
#endif

#include "SDL_rwops.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "SDL_diskaudio.h"

/* The tag name used by DISK audio */
#define DISKAUD_DRIVER_NAME         "disk"

/* environment variables and defaults. */
#define DISKENVR_OUTFILE         "SDL_DISKAUDIOFILE"
#define DISKDEFAULT_OUTFILE      "sdlaudio.raw"
#define DISKENVR_WRITEDELAY      "SDL_DISKAUDIODELAY"
#define DISKDEFAULT_WRITEDELAY   150

/* Audio driver functions */
static int DISKAUD_OpenAudio(_THIS, const char *devname, int iscapture);
static void DISKAUD_WaitAudio(_THIS);
static void DISKAUD_PlayAudio(_THIS);
static Uint8 *DISKAUD_GetAudioBuf(_THIS);
static void DISKAUD_CloseAudio(_THIS);

static const char *
DISKAUD_GetOutputFilename(void)
{
    const char *envr = SDL_getenv(DISKENVR_OUTFILE);
    return ((envr != NULL) ? envr : DISKDEFAULT_OUTFILE);
}

/* Audio driver bootstrap functions */
static int
DISKAUD_Available(void)
{
    /* !!! FIXME: check this at a higher level... */
    /* only ever use this driver if explicitly requested. */
    const char *envr = SDL_getenv("SDL_AUDIODRIVER");
    if (envr && (SDL_strcasecmp(envr, DISKAUD_DRIVER_NAME) == 0)) {
        return (1);
    }
    return (0);
}

static int
DISKAUD_Init(SDL_AudioDriverImpl *impl)
{
    /* Initialize all variables that we clean on shutdown */
    SDL_memset(impl, '\0', sizeof (SDL_AudioDriverImpl));

    /* Set the function pointers */
    impl->OpenAudio = DISKAUD_OpenAudio;
    impl->WaitAudio = DISKAUD_WaitAudio;
    impl->PlayAudio = DISKAUD_PlayAudio;
    impl->GetAudioBuf = DISKAUD_GetAudioBuf;
    impl->CloseAudio = DISKAUD_CloseAudio;

    return 1;
}

AudioBootStrap DISKAUD_bootstrap = {
    DISKAUD_DRIVER_NAME, "direct-to-disk audio",
    DISKAUD_Available, DISKAUD_Init
};

/* This function waits until it is possible to write a full sound buffer */
static void
DISKAUD_WaitAudio(_THIS)
{
    SDL_Delay(this->hidden->write_delay);
}

static void
DISKAUD_PlayAudio(_THIS)
{
    int written;

    /* Write the audio data */
    written = SDL_RWwrite(this->hidden->output,
                          this->hidden->mixbuf, 1, this->hidden->mixlen);

    /* If we couldn't write, assume fatal error for now */
    if ((Uint32) written != this->hidden->mixlen) {
        this->enabled = 0;
    }
#ifdef DEBUG_AUDIO
    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
#endif
}

static Uint8 *
DISKAUD_GetAudioBuf(_THIS)
{
    return (this->hidden->mixbuf);
}

static void
DISKAUD_CloseAudio(_THIS)
{
    if (this->hidden->mixbuf != NULL) {
        SDL_FreeAudioMem(this->hidden->mixbuf);
        this->hidden->mixbuf = NULL;
    }
    if (this->hidden->output != NULL) {
        SDL_RWclose(this->hidden->output);
        this->hidden->output = NULL;
    }
    SDL_free(this->hidden);
    this->hidden = NULL;
}

static int
DISKAUD_OpenAudio(_THIS, const char *devname, int iscapture)
{
    const char *envr = SDL_getenv(DISKENVR_WRITEDELAY);
    const char *fname = DISKAUD_GetOutputFilename();

    /* !!! FIXME: use device name for non-default filename? */
    if (devname != NULL) {
        SDL_SetError("Disk audio device name must be NULL");
        return 0;
    }

    this->hidden = (struct SDL_PrivateAudioData *)
            SDL_malloc(sizeof (*this->hidden));
    if (this->hidden == NULL) {
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden, 0, sizeof (*this->hidden));

    /* Open the audio device */
    this->hidden->output = SDL_RWFromFile(fname, "wb");
    if (this->hidden->output == NULL) {
        DISKAUD_CloseAudio(this);
        return 0;
    }

    /* Allocate mixing buffer */
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        DISKAUD_CloseAudio(this);
        return 0;
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    this->hidden->mixlen = this->spec.size;
    this->hidden->write_delay =
        (envr) ? SDL_atoi(envr) : DISKDEFAULT_WRITEDELAY;

#if HAVE_STDIO_H
    fprintf(stderr,
            "WARNING: You are using the SDL disk writer audio driver!\n"
            " Writing to file [%s].\n", fname);
#endif

    /* We're ready to rock and roll. :-) */
    return 1;
}

/* vi: set ts=4 sw=4 expandtab: */