view src/video/os2fslib/SDL_vkeys.h @ 4134:31c7c57af8a4 SDL-1.2

Updates for building on Windows CE using mingw32ce cross compiler: http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel Hi! I just managed to compile SDL for Windows CE using the "mingw32ce" configuration of http://cegcc.sourceforge.net. Test programs work as expected (except for those using signals -- no POSIX on mingw32ce), and I didn't yet encounter any problem. While it was a pain to get everything compiled and running, the changes to SDL are actually quite small (see attached SDL-ce.diff). Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and it feels quite messy to work around them in SDL code, so those headers will also need to be patched. (Attachment: win32api-ce.diff) Since I had to apply the libtool patch from the cegcc patch, I have also ad ded my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool would not recognize the import libraries as valid for dynamic linking. All these changes should not affect non-WinCE builds, so they could be included in mainline SDL. If you need some docs, you can use this description for a cross-compilation README: 1) get cegcc from http://cegcc.sourceforge.net 2) build and install the "mingw32ce" variant (see cegcc installation docs) 3) patch w32api-headers (if not yet included in cegcc) 4) setup environment (customize the first three lines as you like): PREFIX=/opt/mingw32ce TARGET=arm-wince-mingw32ce BUILD=`uname -m`-pc-linux-gnu export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH" export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include" export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include" export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include" export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib" export HOST_CC="gcc" export CC="$PREFIX/bin/$TARGET-gcc" export CXX="$PREFIX/bin/$TARGET-g++" export LD="$PREFIX/bin/$TARGET-ld" export AS="$PREFIX/bin/$TARGET-as" export AR="$PREFIX/bin/$TARGET-ar" export RANLIB="$PREFIX/bin/$TARGET-ranlib" export CONFIG_SHELL="/bin/sh" 5) build and install ./configure --target=$TARGET --host=$TARGET --build=$BUILD make make install 6) use (4) and (5) for any SDL-using software you want to cross-compile 7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Jan 2008 06:19:07 +0000
parents c9b51268668f
children 782fd950bd46 a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef VK_0
#define VK_0	'0'
#define VK_1	'1'
#define VK_2	'2'
#define VK_3	'3'
#define VK_4	'4'
#define VK_5	'5'
#define VK_6	'6'
#define VK_7	'7'
#define VK_8	'8'
#define VK_9	'9'
#define VK_A	'A'
#define VK_B	'B'
#define VK_C	'C'
#define VK_D	'D'
#define VK_E	'E'
#define VK_F	'F'
#define VK_G	'G'
#define VK_H	'H'
#define VK_I	'I'
#define VK_J	'J'
#define VK_K	'K'
#define VK_L	'L'
#define VK_M	'M'
#define VK_N	'N'
#define VK_O	'O'
#define VK_P	'P'
#define VK_Q	'Q'
#define VK_R	'R'
#define VK_S	'S'
#define VK_T	'T'
#define VK_U	'U'
#define VK_V	'V'
#define VK_W	'W'
#define VK_X	'X'
#define VK_Y	'Y'
#define VK_Z	'Z'
#endif /* VK_0 */

/* These keys haven't been defined, but were experimentally determined */
#define VK_SEMICOLON	0xBA
#define VK_EQUALS	0xBB
#define VK_COMMA	0xBC
#define VK_MINUS	0xBD
#define VK_PERIOD	0xBE
#define VK_SLASH	0xBF
#define VK_GRAVE	0xC0
#define VK_LBRACKET	0xDB
#define VK_BACKSLASH	0xDC
#define VK_RBRACKET	0xDD
#define VK_APOSTROPHE	0xDE
#define VK_BACKTICK	0xDF