annotate src/video/os2fslib/SDL_vkeys.h @ 4134:31c7c57af8a4 SDL-1.2

Updates for building on Windows CE using mingw32ce cross compiler: http://sourceforge.net/mailarchive/forum.php?thread_name 0703291652.38437.jwalt%40garni.ch&forum_name=cegcc-devel Hi! I just managed to compile SDL for Windows CE using the "mingw32ce" configuration of http://cegcc.sourceforge.net. Test programs work as expected (except for those using signals -- no POSIX on mingw32ce), and I didn't yet encounter any problem. While it was a pain to get everything compiled and running, the changes to SDL are actually quite small (see attached SDL-ce.diff). Unfortunately, the win32 headers shipped with cegcc are not 100% correct, and it feels quite messy to work around them in SDL code, so those headers will also need to be patched. (Attachment: win32api-ce.diff) Since I had to apply the libtool patch from the cegcc patch, I have also ad ded my copy of aclocal.m4 for SDL. I had to modify the cegcc libtool patch to use "lt_cv_deplibs_check_method=pass_all" for mingw32ce, otherwise libtool would not recognize the import libraries as valid for dynamic linking. All these changes should not affect non-WinCE builds, so they could be included in mainline SDL. If you need some docs, you can use this description for a cross-compilation README: 1) get cegcc from http://cegcc.sourceforge.net 2) build and install the "mingw32ce" variant (see cegcc installation docs) 3) patch w32api-headers (if not yet included in cegcc) 4) setup environment (customize the first three lines as you like): PREFIX=/opt/mingw32ce TARGET=arm-wince-mingw32ce BUILD=`uname -m`-pc-linux-gnu export PATH="$PREFIX/bin:$PREFIX/$TARGET/bin:$PREFIX/local/bin:$PATH" export CFLAGS="${CFLAGS:- -O2 -g} -I$PREFIX/local/include" export CPPFLAGS="${CPPFLAGS:- -O2 -g} -I$PREFIX/local/include" export CXXFLAGS="${CXXFLAGS:- -O2 -g} -I$PREFIX/local/include" export LDFLAGS="${LDFLAGS:- -O2 -g} -L$PREFIX/local/lib" export HOST_CC="gcc" export CC="$PREFIX/bin/$TARGET-gcc" export CXX="$PREFIX/bin/$TARGET-g++" export LD="$PREFIX/bin/$TARGET-ld" export AS="$PREFIX/bin/$TARGET-as" export AR="$PREFIX/bin/$TARGET-ar" export RANLIB="$PREFIX/bin/$TARGET-ranlib" export CONFIG_SHELL="/bin/sh" 5) build and install ./configure --target=$TARGET --host=$TARGET --build=$BUILD make make install 6) use (4) and (5) for any SDL-using software you want to cross-compile 7) copy $PREFIX/local/bin/SDL-1-2-0.dll into your executable directory on the WinCE machine
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Jan 2008 06:19:07 +0000
parents c9b51268668f
children 782fd950bd46 a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifndef VK_0
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24 #define VK_0 '0'
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25 #define VK_1 '1'
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26 #define VK_2 '2'
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27 #define VK_3 '3'
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28 #define VK_4 '4'
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29 #define VK_5 '5'
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30 #define VK_6 '6'
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31 #define VK_7 '7'
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32 #define VK_8 '8'
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33 #define VK_9 '9'
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34 #define VK_A 'A'
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35 #define VK_B 'B'
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36 #define VK_C 'C'
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37 #define VK_D 'D'
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38 #define VK_E 'E'
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39 #define VK_F 'F'
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40 #define VK_G 'G'
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41 #define VK_H 'H'
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42 #define VK_I 'I'
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43 #define VK_J 'J'
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44 #define VK_K 'K'
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45 #define VK_L 'L'
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46 #define VK_M 'M'
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47 #define VK_N 'N'
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48 #define VK_O 'O'
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49 #define VK_P 'P'
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50 #define VK_Q 'Q'
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51 #define VK_R 'R'
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52 #define VK_S 'S'
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53 #define VK_T 'T'
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54 #define VK_U 'U'
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55 #define VK_V 'V'
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56 #define VK_W 'W'
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57 #define VK_X 'X'
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58 #define VK_Y 'Y'
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59 #define VK_Z 'Z'
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60 #endif /* VK_0 */
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61
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62 /* These keys haven't been defined, but were experimentally determined */
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63 #define VK_SEMICOLON 0xBA
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64 #define VK_EQUALS 0xBB
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65 #define VK_COMMA 0xBC
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66 #define VK_MINUS 0xBD
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67 #define VK_PERIOD 0xBE
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68 #define VK_SLASH 0xBF
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69 #define VK_GRAVE 0xC0
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70 #define VK_LBRACKET 0xDB
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71 #define VK_BACKSLASH 0xDC
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72 #define VK_RBRACKET 0xDD
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73 #define VK_APOSTROPHE 0xDE
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74 #define VK_BACKTICK 0xDF