view src/video/windib/Makefile.am @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents 74212992fb08
children
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## Makefile.am for SDL using the Win32 DIB video driver

noinst_LTLIBRARIES = libvideo_windib.la
libvideo_windib_la_SOURCES = $(WINDIB_SRCS)

# The SDL Win32 DIB video driver sources
WINDIB_SRCS = 			\
	SDL_dibevents.c		\
	SDL_dibevents_c.h	\
	SDL_dibvideo.c		\
	SDL_dibvideo.h		\
	SDL_vkeys.h