annotate src/video/windib/Makefile.am @ 1191:2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and
use SDL_LoadObject for platforms that have glX but don't have dlopen().
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Ryan C. Gordon <icculus@icculus.org> |
date |
Wed, 23 Nov 2005 11:46:36 +0000 |
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2 ## Makefile.am for SDL using the Win32 DIB video driver
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3
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4 noinst_LTLIBRARIES = libvideo_windib.la
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5 libvideo_windib_la_SOURCES = $(WINDIB_SRCS)
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6
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7 # The SDL Win32 DIB video driver sources
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8 WINDIB_SRCS = \
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9 SDL_dibevents.c \
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10 SDL_dibevents_c.h \
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11 SDL_dibvideo.c \
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12 SDL_dibvideo.h \
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13 SDL_vkeys.h
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