view src/audio/disk/Makefile.am @ 1191:2bd4cec0de63

Seperate glX from HAVE_OPENGL, for platforms that have both an X server and a more official way to do OpenGL, explicitly check for glX on Mac OS X, and use SDL_LoadObject for platforms that have glX but don't have dlopen().
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 23 Nov 2005 11:46:36 +0000
parents ac6645260d31
children
line wrap: on
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## Makefile.am for SDL audio "driver" that writes to a file.

noinst_LTLIBRARIES = libaudio_disk.la
libaudio_disk_la_SOURCES = $(SRCS)

# The SDL audio driver sources
SRCS =	SDL_diskaudio.c	\
	SDL_diskaudio.h