Mercurial > sdl-ios-xcode
annotate src/audio/disk/Makefile.am @ 1191:2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
a more official way to do OpenGL, explicitly check for glX on Mac OS X, and
use SDL_LoadObject for platforms that have glX but don't have dlopen().
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 23 Nov 2005 11:46:36 +0000 |
parents | ac6645260d31 |
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ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
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1 |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
2 ## Makefile.am for SDL audio "driver" that writes to a file. |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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3 |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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4 noinst_LTLIBRARIES = libaudio_disk.la |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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5 libaudio_disk_la_SOURCES = $(SRCS) |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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6 |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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7 # The SDL audio driver sources |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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8 SRCS = SDL_diskaudio.c \ |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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9 SDL_diskaudio.h |