view .cvsignore @ 860:2bac79e27868

Create a 2D window and then manually focus a different window on your desktop, call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting, then set a fullscreen OpenGL window (which makes the X11 driver tear down and create a new window instead of just resizing the existing one), poll for events, and the newly-created window will think it needs to pop back to a window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had to tear down a previous window.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 26 Feb 2004 15:12:51 +0000
parents 623b453a3219
children 70bfe658442c
line wrap: on
line source

Makefile.in
configure
aclocal.m4
config.log
config.cache
autom4te*
depcomp
libtool
config.status
Makefile
sdl-config
SDL.spec
SDL.qpg
.DS_Store