view test/torturethread.c @ 3946:259aaca0fb0c SDL-1.2

Use system memset/memcpy on Mac OS X, since Apple hand-tunes these for each processor they ship (and thus, it's likely to beat our code on PowerPC and Intel and whatever variants or new archs show up later).
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 03 Jun 2007 06:52:06 +0000
parents 290b5baf2fca
children 782fd950bd46 c121d94672cb
line wrap: on
line source


/* Simple test of the SDL threading code */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <string.h>

#include "SDL.h"
#include "SDL_thread.h"

#define NUMTHREADS 10

static char volatile time_for_threads_to_die[NUMTHREADS];

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
	SDL_Quit();
	exit(rc);
}

int SDLCALL SubThreadFunc(void *data) {
	while(! *(int volatile *)data) {
		; /*SDL_Delay(10);*/  /* do nothing */
	}
	return 0;
}

int SDLCALL ThreadFunc(void *data) {
	SDL_Thread *sub_threads[NUMTHREADS];
	int flags[NUMTHREADS];
	int i;
	int tid = (int)(uintptr_t)data;

	fprintf(stderr, "Creating Thread %d\n", tid);

	for(i = 0; i < NUMTHREADS; i++) {
		flags[i] = 0;
		sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]);
	}

	printf("Thread '%d' waiting for signal\n", tid);
	while(time_for_threads_to_die[tid] != 1) {
		; /* do nothing */
	}

	printf("Thread '%d' sending signals to subthreads\n", tid);
	for(i = 0; i <  NUMTHREADS; i++) {
		flags[i] = 1;
		SDL_WaitThread(sub_threads[i], NULL);
	}

	printf("Thread '%d' exiting!\n", tid);

	return 0;
}

int main(int argc, char *argv[])
{
	SDL_Thread *threads[NUMTHREADS];
	int i;

	/* Load the SDL library */
	if ( SDL_Init(0) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		return(1);
	}

	signal(SIGSEGV, SIG_DFL);
	for(i = 0; i < NUMTHREADS; i++) {
		time_for_threads_to_die[i] = 0;
		threads[i] = SDL_CreateThread(ThreadFunc, (void *)(uintptr_t)i);
	
		if ( threads[i] == NULL ) {
			fprintf(stderr,
			"Couldn't create thread: %s\n", SDL_GetError());
			quit(1);
		}
	}

	for(i = 0; i < NUMTHREADS; i++) {
		time_for_threads_to_die[i] = 1;
	}

	for(i = 0; i < NUMTHREADS; i++) {
		SDL_WaitThread(threads[i], NULL);
	}
	SDL_Quit();
	return(0);
}