view src/timer/nds/SDL_systimer.c @ 3495:1b22878e04d0

Adam Strzelecki to SDL D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 27 Nov 2009 03:11:26 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_TIMER_NDS

#include <nds.h>
#include <nds/timers.h>

#include "SDL_timer.h"
#include "../SDL_timer_c.h"
#include "../SDL_systimer.h"

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static Uint32 timer_ticks;

void
SDL_StartTicks(void)
{
    if (!timer_alive) {
        SDL_SYS_TimerInit();
        SDL_SYS_StartTimer();
    }

    timer_ticks = 0;
}

Uint32
SDL_GetTicks(void)
{
    return timer_ticks;
}

void
SDL_Delay(Uint32 ms)
{
    Uint32 start = SDL_GetTicks();
    while (timer_alive) {
        if ((SDL_GetTicks() - start) >= ms)
            break;
    }
}

static int
RunTimer(void *unused)
{
    while (timer_alive) {
        if (SDL_timer_running) {
        }
        SDL_Delay(1);
    }
    return (0);
}

void
NDS_TimerInterrupt(void)
{
    timer_ticks++;
}

/* This is only called if the event thread is not running */
int
SDL_SYS_TimerInit(void)
{
    timer_alive = 1;
    timer_ticks = 0;
    TIMER_CR(3) = TIMER_DIV_1024 | TIMER_IRQ_REQ;
    TIMER_DATA(3) = TIMER_FREQ_1024(1000);
    irqSet(IRQ_TIMER3, NDS_TimerInterrupt);
    irqEnable(IRQ_TIMER3);
    return 0;
}

void
SDL_SYS_TimerQuit(void)
{
    if (timer_alive) {
        TIMER_CR(3) = 0;
    }
    timer_alive = 0;
    irqDisable(IRQ_TIMER3);
}

int
SDL_SYS_StartTimer(void)
{
    TIMER_CR(3) |= TIMER_ENABLE;
    return 0;
}

void
SDL_SYS_StopTimer(void)
{
    TIMER_CR(3) &= ~TIMER_ENABLE;
    return;
}


#endif /* SDL_TIMER_NDS */
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