Mercurial > sdl-ios-xcode
view src/timer/nds/SDL_systimer.c @ 3495:1b22878e04d0
Adam Strzelecki to SDL
D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 27 Nov 2009 03:11:26 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_TIMER_NDS #include <nds.h> #include <nds/timers.h> #include "SDL_timer.h" #include "../SDL_timer_c.h" #include "../SDL_systimer.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; static Uint32 timer_ticks; void SDL_StartTicks(void) { if (!timer_alive) { SDL_SYS_TimerInit(); SDL_SYS_StartTimer(); } timer_ticks = 0; } Uint32 SDL_GetTicks(void) { return timer_ticks; } void SDL_Delay(Uint32 ms) { Uint32 start = SDL_GetTicks(); while (timer_alive) { if ((SDL_GetTicks() - start) >= ms) break; } } static int RunTimer(void *unused) { while (timer_alive) { if (SDL_timer_running) { } SDL_Delay(1); } return (0); } void NDS_TimerInterrupt(void) { timer_ticks++; } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { timer_alive = 1; timer_ticks = 0; TIMER_CR(3) = TIMER_DIV_1024 | TIMER_IRQ_REQ; TIMER_DATA(3) = TIMER_FREQ_1024(1000); irqSet(IRQ_TIMER3, NDS_TimerInterrupt); irqEnable(IRQ_TIMER3); return 0; } void SDL_SYS_TimerQuit(void) { if (timer_alive) { TIMER_CR(3) = 0; } timer_alive = 0; irqDisable(IRQ_TIMER3); } int SDL_SYS_StartTimer(void) { TIMER_CR(3) |= TIMER_ENABLE; return 0; } void SDL_SYS_StopTimer(void) { TIMER_CR(3) &= ~TIMER_ENABLE; return; } #endif /* SDL_TIMER_NDS */ /* vi: set ts=4 sw=4 expandtab: */