Mercurial > sdl-ios-xcode
view src/video/cocoa/SDL_cocoamodes.m @ 1931:103c6fec2a60
The Mac OS X Cocoa video driver is under construction...
Note that SDLmain is no longer necessary on Mac OS X. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 23 Jul 2006 09:11:10 +0000 |
parents | |
children | 70139af5ac27 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_cocoavideo.h" void Cocoa_InitModes(_THIS) { SDL_VideoDisplay display; SDL_DisplayMode mode; SDL_zero(display); SDL_zero(mode); display.desktop_mode = mode; display.current_mode = mode; SDL_AddVideoDisplay(&display); } void Cocoa_GetDisplayModes(_THIS) { } int Cocoa_SetDisplayMode(_THIS, SDL_DisplayMode * mode) { return -1; } void Cocoa_QuitModes(_THIS) { } /* vi: set ts=4 sw=4 expandtab: */